# Textures I edited some textures to fit the [Famicube palette](https://lospec.com/palette-list/famicube) ## Tileset [Buch - OpenGameArt](https://opengameart.org/content/the-field-of-the-floating-islands) ## "Pinmik" sprite ( I made the recolors ) [GraphxKid - OpenGameArt](https://opengameart.org/content/arcade-platformer-assets) ## Clouds [Jetrel - OpenGameArt](https://opengameart.org/content/old-frogatto-clouds) ## Sky gradients [rh0 - OpenGameArt](https://opengameart.org/content/18-gradient-skies-640x480) ## Font [Front End Dev - Grape Soda](https://fontenddev.com/fonts/grape-soda/) ## Dust particles [GraphxKid - OpenGameArt](https://opengameart.org/content/items-and-elements) # Audio ## Sound effects I generated almost all the different audio effects using [JSFXR by Eric Fredricksen](https://sfxr.me/), except for the pinmik's voice clips that I recorded myself and slightly edited using [Audacity](https://www.audacityteam.org/) ## Musics ### Main menu [Scribe - Adventure Time](https://opengameart.org/content/adventure-time) ### Game over [Augmentality - Story Time](https://opengameart.org/content/story-time) ### Ingame [Scribe - Summer Park](https://opengameart.org/content/summer-park-8bit-tune-loop)