#include "jeu.h" void init_board(int board[10][10]) { for(int i = 0; i < 10; i++) { for(int j = 0; j < 10; j++) { board[i][j] = 0; } } } void draw_board(int board[10][10]) { point p1, p2; for(int i = 0; i < 10; i++) { for(int j = 0; j < 10; j++) { p1.x = i*60+60; p1.y = 0; p2.x = i*60+60; p2.y = 600; draw_line(p1,p2,blanc); p1.y = i*60+60; p1.x = 0; p2.y = i*60+60; p2.x = 600; draw_line(p1,p2,blanc); draw_player(board, i, j); } } } void draw_player(int board[10][10] ,int i, int j) { point p = {i*60+30, j*60+30}; if(board[i][j] == 1) draw_cross(p, 60, blue); if(board[i][j] == 2) draw_circle(p, 30, red); }