libcryfs/src/blobstore/implementations/onblocks/datanodestore/DataNodeStore.cpp

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#include "DataInnerNode.h"
#include "DataLeafNode.h"
#include "DataNodeStore.h"
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#include "messmer/blockstore/interface/BlockStore.h"
#include "messmer/blockstore/interface/Block.h"
#include "messmer/blockstore/utils/BlockStoreUtils.h"
#include <messmer/cpp-utils/assert/assert.h>
using blockstore::BlockStore;
using blockstore::Block;
using blockstore::Key;
using cpputils::Data;
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using cpputils::unique_ref;
using cpputils::make_unique_ref;
using std::runtime_error;
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using boost::optional;
using boost::none;
namespace blobstore {
namespace onblocks {
namespace datanodestore {
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DataNodeStore::DataNodeStore(unique_ref<BlockStore> blockstore, uint32_t blocksizeBytes)
: _blockstore(std::move(blockstore)), _layout(blocksizeBytes) {
}
DataNodeStore::~DataNodeStore() {
}
unique_ref<DataNode> DataNodeStore::load(unique_ref<Block> block) {
ASSERT(block->size() == _layout.blocksizeBytes(), "Loading block of wrong size");
DataNodeView node(std::move(block));
if (node.Depth() == 0) {
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return make_unique_ref<DataLeafNode>(std::move(node));
} else if (node.Depth() <= MAX_DEPTH) {
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return make_unique_ref<DataInnerNode>(std::move(node));
} else {
throw runtime_error("Tree is to deep. Data corruption?");
}
}
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unique_ref<DataInnerNode> DataNodeStore::createNewInnerNode(const DataNode &first_child) {
ASSERT(first_child.node().layout().blocksizeBytes() == _layout.blocksizeBytes(), "Source node has wrong layout. Is it from the same DataNodeStore?");
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//TODO Initialize block and then create it in the blockstore - this is more efficient than creating it and then writing to it
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auto block = _blockstore->create(Data(_layout.blocksizeBytes()).FillWithZeroes());
return DataInnerNode::InitializeNewNode(std::move(block), first_child);
}
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unique_ref<DataLeafNode> DataNodeStore::createNewLeafNode() {
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//TODO Initialize block and then create it in the blockstore - this is more efficient than creating it and then writing to it
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auto block = _blockstore->create(Data(_layout.blocksizeBytes()).FillWithZeroes());
return DataLeafNode::InitializeNewNode(std::move(block));
}
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optional<unique_ref<DataNode>> DataNodeStore::load(const Key &key) {
auto block = _blockstore->load(key);
if (block == none) {
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return none;
} else {
return load(std::move(*block));
}
}
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unique_ref<DataNode> DataNodeStore::createNewNodeAsCopyFrom(const DataNode &source) {
ASSERT(source.node().layout().blocksizeBytes() == _layout.blocksizeBytes(), "Source node has wrong layout. Is it from the same DataNodeStore?");
auto newBlock = blockstore::utils::copyToNewBlock(_blockstore.get(), source.node().block());
return load(std::move(newBlock));
}
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unique_ref<DataNode> DataNodeStore::overwriteNodeWith(unique_ref<DataNode> target, const DataNode &source) {
ASSERT(target->node().layout().blocksizeBytes() == _layout.blocksizeBytes(), "Target node has wrong layout. Is it from the same DataNodeStore?");
ASSERT(source.node().layout().blocksizeBytes() == _layout.blocksizeBytes(), "Source node has wrong layout. Is it from the same DataNodeStore?");
Key key = target->key();
{
auto targetBlock = target->node().releaseBlock();
cpputils::destruct(std::move(target)); // Call destructor
blockstore::utils::copyTo(targetBlock.get(), source.node().block());
}
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auto loaded = load(key);
ASSERT(loaded != none, "Couldn't load the target node after overwriting it");
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return std::move(*loaded);
}
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void DataNodeStore::remove(unique_ref<DataNode> node) {
auto block = node->node().releaseBlock();
cpputils::destruct(std::move(node)); // Call destructor
_blockstore->remove(std::move(block));
}
uint64_t DataNodeStore::numNodes() const {
return _blockstore->numBlocks();
}
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void DataNodeStore::removeSubtree(unique_ref<DataNode> node) {
DataInnerNode *inner = dynamic_cast<DataInnerNode*>(node.get());
if (inner != nullptr) {
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for (uint32_t i = 0; i < inner->numChildren(); ++i) {
auto child = load(inner->getChild(i)->key());
ASSERT(child != none, "Couldn't load child node");
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removeSubtree(std::move(*child));
}
}
remove(std::move(node));
}
DataNodeLayout DataNodeStore::layout() const {
return _layout;
}
}
}
}