SynchronizedBlockStore allows concurrent access to the same block, but ensures that the block is only loaded once from the underlying blockstore
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41
implementations/synchronized/CachedBlockRef.cpp
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41
implementations/synchronized/CachedBlockRef.cpp
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#include "CachedBlockRef.h"
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#include "SynchronizedBlockStore.h"
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using std::shared_ptr;
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using std::make_unique;
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using std::function;
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namespace blockstore {
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namespace synchronized {
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CachedBlockRef::CachedBlockRef(Block *baseBlock, SynchronizedBlockStore *blockStore)
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//TODO We store key twice here - once in OpenBlock, once in the underlying baseBlock.
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// Should we move that to make CachedBlockRef::key() call _baseBlock.key()?
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:Block(baseBlock->key()),
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_baseBlock(baseBlock),
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_blockStore(blockStore) {
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}
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CachedBlockRef::~CachedBlockRef() {
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_baseBlock->flush();
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_blockStore->release(_baseBlock);
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}
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const void *CachedBlockRef::data() const {
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return _baseBlock->data();
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}
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void CachedBlockRef::write(const void *source, uint64_t offset, uint64_t size) {
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return _baseBlock->write(source, offset, size);
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}
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size_t CachedBlockRef::size() const {
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return _baseBlock->size();
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}
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void CachedBlockRef::flush() {
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return _baseBlock->flush();
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}
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}
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}
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36
implementations/synchronized/CachedBlockRef.h
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36
implementations/synchronized/CachedBlockRef.h
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#pragma once
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#ifndef BLOCKSTORE_IMPLEMENTATIONS_SYNCHRONIZED_CACHEDBLOCKREF_H_
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#define BLOCKSTORE_IMPLEMENTATIONS_SYNCHRONIZED_CACHEDBLOCKREF_H_
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#include "../../interface/Block.h"
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#include "messmer/cpp-utils/macros.h"
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#include <memory>
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namespace blockstore {
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namespace synchronized {
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class SynchronizedBlockStore;
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class CachedBlockRef: public Block {
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public:
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CachedBlockRef(Block *baseBlock, SynchronizedBlockStore *blockStore);
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virtual ~CachedBlockRef();
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const void *data() const override;
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void write(const void *source, uint64_t offset, uint64_t size) override;
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void flush() override;
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size_t size() const override;
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private:
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Block *_baseBlock;
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SynchronizedBlockStore *_blockStore;
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DISALLOW_COPY_AND_ASSIGN(CachedBlockRef);
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};
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}
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}
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#endif
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@ -1,40 +0,0 @@
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#include <messmer/blockstore/implementations/synchronized/OpenBlock.h>
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#include "SynchronizedBlockStore.h"
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using std::unique_ptr;
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using std::make_unique;
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using std::function;
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namespace blockstore {
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namespace synchronized {
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OpenBlock::OpenBlock(unique_ptr<Block> baseBlock, OpenBlockList *openBlockList)
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//TODO We store key twice here - once in OpenBlock, once in the underlying baseBlock.
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// Should we move that to make OpenBlock::key() call _baseBlock.key()?
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:Block(baseBlock->key()),
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_baseBlock(std::move(baseBlock)),
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_openBlockList(openBlockList) {
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}
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OpenBlock::~OpenBlock() {
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_openBlockList->release(std::move(_baseBlock));
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}
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const void *OpenBlock::data() const {
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return _baseBlock->data();
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}
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void OpenBlock::write(const void *source, uint64_t offset, uint64_t size) {
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return _baseBlock->write(source, offset, size);
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}
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size_t OpenBlock::size() const {
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return _baseBlock->size();
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}
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void OpenBlock::flush() {
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return _baseBlock->flush();
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}
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}
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}
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@ -1,36 +0,0 @@
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#pragma once
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#ifndef BLOCKSTORE_IMPLEMENTATIONS_SYNCHRONIZED_OPENBLOCK_H_
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#define BLOCKSTORE_IMPLEMENTATIONS_SYNCHRONIZED_OPENBLOCK_H_
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#include "../../interface/Block.h"
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#include "messmer/cpp-utils/macros.h"
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#include <memory>
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namespace blockstore {
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namespace synchronized {
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class OpenBlockList;
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class OpenBlock: public Block {
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public:
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OpenBlock(std::unique_ptr<Block> baseBlock, OpenBlockList *openBlockList);
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virtual ~OpenBlock();
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const void *data() const override;
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void write(const void *source, uint64_t offset, uint64_t size) override;
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void flush() override;
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size_t size() const override;
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private:
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std::unique_ptr<Block> _baseBlock;
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OpenBlockList *_openBlockList;
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DISALLOW_COPY_AND_ASSIGN(OpenBlock);
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};
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}
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}
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#endif
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@ -1,80 +0,0 @@
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#include "OpenBlockList.h"
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#include "OpenBlock.h"
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#include <cassert>
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using std::unique_ptr;
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using std::make_unique;
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using std::function;
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using std::mutex;
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using std::lock_guard;
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using std::unique_lock;
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using std::promise;
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using std::future;
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namespace blockstore {
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namespace synchronized {
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OpenBlockList::OpenBlockList() {
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}
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OpenBlockList::~OpenBlockList() {
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}
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unique_ptr<Block> OpenBlockList::insert(unique_ptr<Block> block) {
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lock_guard<mutex> lock(_mutex);
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auto insertResult = _openBlocks.insert(block->key());
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assert(insertResult.second == true);
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return make_unique<OpenBlock>(std::move(block), this);
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}
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unique_ptr<Block> OpenBlockList::acquire(const Key &key, function<unique_ptr<Block> ()> loader) {
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unique_lock<mutex> lock(_mutex);
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auto insertResult = _openBlocks.insert(key);
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auto blockWasNotOpenYet = insertResult.second;
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if (blockWasNotOpenYet) {
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lock.unlock();
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auto block = loader();
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if (block.get() == nullptr) {
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return nullptr;
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}
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return make_unique<OpenBlock>(std::move(block), this);
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} else {
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auto blockFuture = _addPromiseForBlock(key);
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lock.unlock();
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return blockFuture.get();
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}
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}
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future<unique_ptr<Block>> OpenBlockList::_addPromiseForBlock(const Key &key) {
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auto insertResult = _wantedBlocks.emplace(key, promise<unique_ptr<Block>>());
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assert(insertResult.second == true);
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return insertResult.first->second.get_future();
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}
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void OpenBlockList::release(unique_ptr<Block> block) {
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lock_guard<mutex> lock(_mutex);
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auto foundWantedBlock = _wantedBlocks.find(block->key());
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if (foundWantedBlock != _wantedBlocks.end()) {
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foundWantedBlock->second.set_value(std::move(block));
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} else {
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_openBlocks.erase(block->key());
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auto foundBlockToClose = _blocksToClose.find(block->key());
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if (foundBlockToClose != _blocksToClose.end()) {
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foundBlockToClose->second.set_value(std::move(block));
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}
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}
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}
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void OpenBlockList::close(unique_ptr<Block> block, function<void (unique_ptr<Block>)> onClose) {
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unique_lock<mutex> lock(_mutex);
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auto insertResult = _blocksToClose.emplace(block->key(), promise<unique_ptr<Block>>());
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assert(insertResult.second == true);
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block.reset();
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lock.unlock();
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auto closedBlock = insertResult.first->second.get_future().get();
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onClose(std::move(closedBlock));
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}
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}
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}
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#ifndef MESSMER_BLOCKSTORE_TEST_IMPLEMENTATIONS_SYNCHRONIZED_OPENBLOCKLIST_H_
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#define MESSMER_BLOCKSTORE_TEST_IMPLEMENTATIONS_SYNCHRONIZED_OPENBLOCKLIST_H_
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#include <memory>
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#include <set>
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#include <map>
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#include <vector>
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#include <functional>
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#include <mutex>
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#include "../../utils/Key.h"
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#include <future>
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namespace blockstore {
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class Block;
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namespace synchronized {
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class OpenBlockList {
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public:
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OpenBlockList();
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virtual ~OpenBlockList();
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std::unique_ptr<Block> insert(std::unique_ptr<Block> block);
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std::unique_ptr<Block> acquire(const Key &key, std::function<std::unique_ptr<Block> ()> loader);
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void release(std::unique_ptr<Block> block);
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void close(std::unique_ptr<Block> block, std::function<void (std::unique_ptr<Block>)> onClose);
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private:
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std::set<Key> _openBlocks;
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std::map<Key, std::promise<std::unique_ptr<Block>>> _wantedBlocks;
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std::map<Key, std::promise<std::unique_ptr<Block>>> _blocksToClose;
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//TODO Check whether we need this mutex or whether we can write it threadsafe without a mutex
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mutable std::mutex _mutex;
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std::future<std::unique_ptr<Block>> _addPromiseForBlock(const Key &key);
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};
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}
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}
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#endif
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#include "CachedBlockRef.h"
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#include "SynchronizedBlockStore.h"
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#include <cassert>
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using std::unique_ptr;
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using std::make_unique;
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using std::string;
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using std::mutex;
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using std::lock_guard;
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using std::promise;
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namespace blockstore {
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namespace synchronized {
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SynchronizedBlockStore::SynchronizedBlockStore(unique_ptr<BlockStore> baseBlockStore)
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: _baseBlockStore(std::move(baseBlockStore)),
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_openBlockList() {
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_openBlocks() {
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}
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unique_ptr<Block> SynchronizedBlockStore::create(size_t size) {
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return _openBlockList.insert(_baseBlockStore->create(size));
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auto block = _baseBlockStore->create(size);
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lock_guard<mutex> lock(_mutex);
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return _addOpenBlock(std::move(block));
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}
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unique_ptr<Block> SynchronizedBlockStore::_addOpenBlock(unique_ptr<Block> block) {
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auto insertResult = _openBlocks.emplace(block->key(), std::move(block));
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assert(true == insertResult.second);
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return make_unique<CachedBlockRef>(insertResult.first->second.getReference(), this);
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}
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unique_ptr<Block> SynchronizedBlockStore::load(const Key &key) {
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return _openBlockList.acquire(key, [this, key] {
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return _baseBlockStore->load(key);
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});
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lock_guard<mutex> lock(_mutex);
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auto found = _openBlocks.find(key);
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if (found == _openBlocks.end()) {
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auto block = _baseBlockStore->load(key);
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if (block.get() == nullptr) {
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return nullptr;
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}
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return _addOpenBlock(std::move(block));
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} else {
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return make_unique<CachedBlockRef>(found->second.getReference(), this);
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}
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}
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void SynchronizedBlockStore::release(const Block *block) {
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lock_guard<mutex> lock(_mutex);
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Key key = block->key();
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auto found = _openBlocks.find(key);
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assert (found != _openBlocks.end());
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found->second.releaseReference();
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if (found->second.refCount == 0) {
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auto foundToRemove = _blocksToRemove.find(key);
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if (foundToRemove != _blocksToRemove.end()) {
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foundToRemove->second.set_value(std::move(found->second.block));
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}
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_openBlocks.erase(found);
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}
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}
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void SynchronizedBlockStore::remove(unique_ptr<Block> block) {
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_openBlockList.close(std::move(block), [this] (unique_ptr<Block> block) {
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_baseBlockStore->remove(std::move(block));
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});
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auto insertResult = _blocksToRemove.emplace(block->key(), promise<unique_ptr<Block>>());
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assert(true == insertResult.second);
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block.reset();
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//Wait for last block user to release it
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auto blockToRemove = insertResult.first->second.get_future().get();
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_baseBlockStore->remove(std::move(blockToRemove));
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}
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uint64_t SynchronizedBlockStore::numBlocks() const {
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#include "messmer/cpp-utils/macros.h"
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#include <memory>
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#include <mutex>
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#include <map>
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#include <future>
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#include "../../interface/BlockStore.h"
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#include "OpenBlockList.h"
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namespace blockstore {
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namespace synchronized {
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//TODO Rename to CachingBlockStore or something else
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class SynchronizedBlockStore: public BlockStore {
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public:
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SynchronizedBlockStore(std::unique_ptr<BlockStore> baseBlockStore);
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@ -21,9 +23,27 @@ public:
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void remove(std::unique_ptr<Block> block) override;
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uint64_t numBlocks() const override;
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void release(const Block *block);
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private:
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struct OpenBlock {
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OpenBlock(std::unique_ptr<Block> block_): block(std::move(block_)), refCount(0) {}
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Block *getReference() {
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++refCount;
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return block.get();
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}
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void releaseReference() {
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--refCount;
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}
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std::unique_ptr<Block> block;
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uint32_t refCount;
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};
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std::unique_ptr<BlockStore> _baseBlockStore;
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OpenBlockList _openBlockList;
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std::map<Key, OpenBlock> _openBlocks;
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std::mutex _mutex;
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std::map<Key, std::promise<std::unique_ptr<Block>>> _blocksToRemove;
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std::unique_ptr<Block> _addOpenBlock(std::unique_ptr<Block> block);
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DISALLOW_COPY_AND_ASSIGN(SynchronizedBlockStore);
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};
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