Merge branch 'develop'

This commit is contained in:
Sebastian Meßmer 2015-04-04 17:11:16 +02:00
commit ea8291856e
8 changed files with 352 additions and 0 deletions

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.travis.yml Normal file
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language: cpp
compiler:
- gcc
before_install:
- wget https://raw.githubusercontent.com/smessmer/travis-utils/master/update_gcc_version.sh
&& chmod +x update_gcc_version.sh
&& ./update_gcc_version.sh 4.9
&& rm update_gcc_version.sh
before_script:
- wget https://raw.githubusercontent.com/smessmer/travis-utils/master/setup_biicode_project.sh
&& chmod +x setup_biicode_project.sh
&& ./setup_biicode_project.sh
&& rm setup_biicode_project.sh
script:
- bii cpp:build --target messmer_cachingstore_test_main -- -j2
- "./bin/messmer_cachingstore_test_main"
deploy:
provider: biicode
user: ${BII_USERNAME}
password:
secure: ${BII_PASSWORD}
on:
branch: develop

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INCLUDE(messmer/cmake/tools)
ADD_BIICODE_TARGETS()
ACTIVATE_CPP14()
# You can safely delete lines from here...
###############################################################################
# REFERENCE #
###############################################################################
#
# This CMakeLists.txt file helps defining your block building and compiling
# To learn more about the CMake use with biicode, visit http://docs.biicode.com/c++.html
#
# ----------------------------------------------------
# NEW FEATURE! Include cmake files from remote blocks:
# -----------------------------------------------------
# Now you can handle cmake dependencies alike you do with c/c++:
#
# INCLUDE(user/block/myrecipe) # include myrecipe.cmake from remote user/block
#
# > EXAMPLE: Include our recipes and activate C++11 in your block (http://www.biicode.com/biicode/cmake)
#
# INCLUDE(biicode/cmake/tools) # Include tools.cmake file from cmake block from the "biicode" user
# ACTIVATE_CPP11(INTERFACE ${BII_BLOCK_TARGET})
#
# Remember to run "bii find" to download out cmake tools file
#
# ---------------------
# INIT_BIICODE_BLOCK()
# ---------------------
# This function creates several helper variables as ${BII_BLOCK_NAME} and ${BII_BLOCK_USER}
# Also it loads variables from the cmake/bii_user_block_vars.cmake
# ${BII_LIB_SRC} File list to create the library
# ${BII_LIB_TYPE} Empty (default, STATIC most casess) STATIC or SHARED
# ${BII_LIB_DEPS} Dependencies to other libraries (user2_block2, user3_blockX)
# ${BII_LIB_SYSTEM_HEADERS} System linking requirements as windows.h, pthread.h, etc
#
# You can use or modify them here, for example, to add or remove files from targets based on OS
# Or use typical cmake configurations done BEFORE defining targets. Examples:
# ADD_DEFINITIONS(-DFOO)
# FIND_PACKAGE(OpenGL QUIET)
# You can add INCLUDE_DIRECTORIES here too
#
# ---------------------
# ADD_BIICODE_TARGETS()
# ---------------------
#
# This function creates the following variables:
# ${BII_BLOCK_TARGET} Interface (no files) target for convenient configuration of all
# targets in this block, as the rest of targets always depend on it
# has name in the form "user_block_interface"
# ${BII_LIB_TARGET} Target library name, usually in the form "user_block". May not exist
# if BII_LIB_SRC is empty
# ${BII_BLOCK_TARGETS} List of all targets defined in this block
# ${BII_BLOCK_EXES} List of executables targets defined in this block
# ${BII_exe_name_TARGET}: Executable target (e.g. ${BII_main_TARGET}. You can also use
# directly the name of the executable target (e.g. user_block_main)
#
# > EXAMPLE: Add include directories to all targets of this block
#
# TARGET_INCLUDE_DIRECTORIES(${BII_BLOCK_TARGET} INTERFACE myincludedir)
#
# You can add private include directories to the Lib (if existing)
#
# > EXAMPLE: Link with pthread:
#
# TARGET_LINK_LIBRARIES(${BII_BLOCK_TARGET} INTERFACE pthread)
# or link against library:
# TARGET_LINK_LIBRARIES(${BII_LIB_TARGET} PUBLIC pthread)
# or directly use the library target name:
# TARGET_LINK_LIBRARIES(user_block PUBLIC pthread)
#
# NOTE: This can be also done adding pthread to ${BII_LIB_DEPS}
# BEFORE calling ADD_BIICODE_TARGETS()
#
# > EXAMPLE: how to activate C++11
#
# IF(APPLE)
# TARGET_COMPILE_OPTIONS(${BII_BLOCK_TARGET} INTERFACE "-std=c++11 -stdlib=libc++")
# ELSEIF (WIN32 OR UNIX)
# TARGET_COMPILE_OPTIONS(${BII_BLOCK_TARGET} INTERFACE "-std=c++11")
# ENDIF(APPLE)
#
# > EXAMPLE: Set properties to target
#
# SET_TARGET_PROPERTIES(${BII_BLOCK_TARGET} PROPERTIES COMPILE_DEFINITIONS "IOV_MAX=255")
#

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CachingBaseStore.h Normal file
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#ifndef MESSMER_CACHINGSTORE_CACHINGBASESTORE_H_
#define MESSMER_CACHINGSTORE_CACHINGBASESTORE_H_
#include <memory>
namespace cachingstore {
template<class Resource, class Key>
class CachingBaseStore {
public:
virtual ~CachingBaseStore() {}
virtual std::unique_ptr<Resource> loadFromBaseStore(const Key &key) = 0;
virtual void removeFromBaseStore(std::unique_ptr<Resource> block) = 0;
};
}
#endif

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CachingStore.h Normal file
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#ifndef MESSMER_BLOCKSTORE_IMPLEMENTATIONS_CACHING_CACHINGSTORE_H_
#define MESSMER_BLOCKSTORE_IMPLEMENTATIONS_CACHING_CACHINGSTORE_H_
#include <mutex>
#include <memory>
#include <map>
#include <future>
#include <cassert>
#include <messmer/cpp-utils/macros.h>
#include "CachingBaseStore.h"
//TODO Refactor
//TODO Test cases
namespace cachingstore {
template<class Resource, class CachedResourceRef, class Key>
class CachingStore {
public:
CachingStore(std::unique_ptr<CachingBaseStore<Resource, Key>> baseStore)
: _mutex(),
_baseStore(std::move(baseStore)),
_openResources(),
_resourcesToRemove() {
}
//TODO Enforce CachedResourceRef inherits from CachedResource
class CachedResource {
public:
//TODO Better way to initialize
CachedResource(): _cachingStore(nullptr), _key(Key::CreateRandomKey()) {}
void init(CachingStore *cachingStore, const Key &key) {
_cachingStore = cachingStore;
_key = key;
}
virtual ~CachedResource() {
_cachingStore->release(_key);
}
private:
CachingStore *_cachingStore;
//TODO We're storing Key twice (here and in the base resource). Rather use getKey() on the base resource if possible somehow.
Key _key;
};
std::unique_ptr<Resource> add(const Key &key, std::unique_ptr<Resource> resource);
std::unique_ptr<Resource> load(const Key &key);
void remove(const Key &key, std::unique_ptr<Resource> block);
private:
class OpenResource {
public:
OpenResource(std::unique_ptr<Resource> resource): _resource(std::move(resource)), _refCount(0) {}
Resource *getReference() {
++_refCount;
return _resource.get();
}
void releaseReference() {
--_refCount;
}
bool refCountIsZero() const {
return 0 == _refCount;
}
std::unique_ptr<Resource> moveResourceOut() {
return std::move(_resource);
}
private:
std::unique_ptr<Resource> _resource;
uint32_t _refCount;
};
std::mutex _mutex;
std::unique_ptr<CachingBaseStore<Resource, Key>> _baseStore;
std::map<Key, OpenResource> _openResources;
std::map<Key, std::promise<std::unique_ptr<Resource>>> _resourcesToRemove;
std::unique_ptr<Resource> _add(const Key &key, std::unique_ptr<Resource> resource);
std::unique_ptr<Resource> _createCachedResourceRef(Resource *resource, const Key &key);
void release(const Key &key);
friend class CachedResource;
DISALLOW_COPY_AND_ASSIGN(CachingStore);
};
template<class Resource, class CachedResourceRef, class Key>
std::unique_ptr<Resource> CachingStore<Resource, CachedResourceRef, Key>::add(const Key &key, std::unique_ptr<Resource> resource) {
std::lock_guard<std::mutex> lock(_mutex);
return _add(key, std::move(resource));
}
template<class Resource, class CachedResourceRef, class Key>
std::unique_ptr<Resource> CachingStore<Resource, CachedResourceRef, Key>::_add(const Key &key, std::unique_ptr<Resource> resource) {
auto insertResult = _openResources.emplace(key, std::move(resource));
assert(true == insertResult.second);
return _createCachedResourceRef(insertResult.first->second.getReference(), key);
}
template<class Resource, class CachedResourceRef, class Key>
std::unique_ptr<Resource> CachingStore<Resource, CachedResourceRef, Key>::_createCachedResourceRef(Resource *resource, const Key &key) {
auto resourceRef = std::make_unique<CachedResourceRef>(resource);
resourceRef->init(this, key);
return std::move(resourceRef);
}
template<class Resource, class CachedResourceRef, class Key>
std::unique_ptr<Resource> CachingStore<Resource, CachedResourceRef, Key>::load(const Key &key) {
std::lock_guard<std::mutex> lock(_mutex);
auto found = _openResources.find(key);
if (found == _openResources.end()) {
auto resource = _baseStore->loadFromBaseStore(key);
if (resource.get() == nullptr) {
return nullptr;
}
return _add(key, std::move(resource));
} else {
return _createCachedResourceRef(found->second.getReference(), key);
}
}
template<class Resource, class CachedResourceRef, class Key>
void CachingStore<Resource, CachedResourceRef, Key>::remove(const Key &key, std::unique_ptr<Resource> resource) {
auto insertResult = _resourcesToRemove.emplace(key, std::promise<std::unique_ptr<Resource>>());
assert(true == insertResult.second);
resource.reset();
//Wait for last resource user to release it
auto resourceToRemove = insertResult.first->second.get_future().get();
_baseStore->removeFromBaseStore(std::move(resourceToRemove));
}
template<class Resource, class CachedResourceRef, class Key>
void CachingStore<Resource, CachedResourceRef, Key>::release(const Key &key) {
std::lock_guard<std::mutex> lock(_mutex);
auto found = _openResources.find(key);
assert (found != _openResources.end());
found->second.releaseReference();
if (found->second.refCountIsZero()) {
auto foundToRemove = _resourcesToRemove.find(key);
if (foundToRemove != _resourcesToRemove.end()) {
foundToRemove->second.set_value(found->second.moveResourceOut());
}
_openResources.erase(found);
}
}
}
#endif

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biicode.conf Normal file
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# Biicode configuration file
[requirements]
google/gtest: 10
messmer/cmake: 3
messmer/cpp-utils: 2
[parent]
# The parent version of this block. Must match folder name. E.g.
# user/block # No version number means not published yet
# You can change it to publish to a different track, and change version, e.g.
# user/block(track): 7
[paths]
# Local directories to look for headers (within block)
# /
# include
[dependencies]
# Manual adjust file implicit dependencies, add (+), remove (-), or overwrite (=)
# hello.h + hello_imp.cpp hello_imp2.cpp
# *.h + *.cpp
test/main.cpp + test/*.cpp
[mains]
# Manual adjust of files that define an executable
# !main.cpp # Do not build executable from this file
# main2.cpp # Build it (it doesnt have a main() function, but maybe it includes it)
[tests]
# Manual adjust of files that define a CTest test
# test/* pattern to evaluate this test/ folder sources like tests
test/*
[hooks]
# These are defined equal to [dependencies],files names matching bii*stage*hook.py
# will be launched as python scripts at stage = {post_process, clean}
# CMakeLists.txt + bii/my_post_process1_hook.py bii_clean_hook.py
[includes]
# Mapping of include patterns to external blocks
# hello*.h: user3/depblock # includes will be processed as user3/depblock/hello*.h
[data]
# Manually define data files dependencies, that will be copied to bin for execution
# By default they are copied to bin/user/block/... which should be taken into account
# when loading from disk such data
# image.cpp + image.jpg # code should write open("user/block/image.jpg")

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#include "../CachingBaseStore.h"
// Test that CachingBaseStore.h can be included without errors

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test/DummyTest.cpp Normal file
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#include <google/gtest/gtest.h>
TEST(Dummy, DummyTest) {
}

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test/main.cpp Normal file
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#include "google/gtest/gtest.h"
int main(int argc, char **argv) {
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}