Work around timing bug in OS X test cases
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33c950e978
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@ -777,18 +777,18 @@ int Fuse::fsyncdir(const bf::path &path, int datasync, fuse_file_info *fileinfo)
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void Fuse::init(fuse_conn_info *conn) {
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void Fuse::init(fuse_conn_info *conn) {
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UNUSED(conn);
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UNUSED(conn);
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LOG(INFO) << "Filesystem started.";
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_running = true;
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_running = true;
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#ifdef FSPP_LOG
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#ifdef FSPP_LOG
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cpputils::logging::setLevel(DEBUG);
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cpputils::logging::setLevel(DEBUG);
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#endif
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#endif
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LOG(INFO) << "Filesystem started.";
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}
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}
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void Fuse::destroy() {
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void Fuse::destroy() {
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_running = false;
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LOG(INFO) << "Filesystem stopped.";
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LOG(INFO) << "Filesystem stopped.";
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_running = false;
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}
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}
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int Fuse::access(const bf::path &path, int mask) {
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int Fuse::access(const bf::path &path, int mask) {
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@ -22,6 +22,10 @@ void FuseThread::start(int argc, char *argv[]) {
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});
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});
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//Wait until it is running (busy waiting is simple and doesn't hurt much here)
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//Wait until it is running (busy waiting is simple and doesn't hurt much here)
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while(!_fuse->running()) {}
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while(!_fuse->running()) {}
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#ifdef __APPLE__
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// On Mac OS X, _fuse->running() returns true too early, because osxfuse calls init() when it's not ready yet. Give it a bit time.
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std::this_thread::sleep_for(std::chrono::milliseconds(200));
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#endif
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}
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}
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void FuseThread::stop() {
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void FuseThread::stop() {
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