#include "InMemoryBlock.h" #include "InMemoryBlockStore.h" #include using std::unique_ptr; using std::make_shared; using std::istream; using std::ostream; using std::ifstream; using std::ofstream; using std::ios; namespace blockstore { namespace inmemory { InMemoryBlock::InMemoryBlock(const Key &key, Data data) : Block(key), _data(make_shared(std::move(data))) { } InMemoryBlock::InMemoryBlock(const InMemoryBlock &rhs) : Block(rhs), _data(rhs._data) { } InMemoryBlock::~InMemoryBlock() { } const void *InMemoryBlock::data() const { return _data->data(); } void InMemoryBlock::write(const void *source, uint64_t offset, uint64_t size) { assert(offset <= _data->size() && offset + size <= _data->size()); //Also check offset < _data->size() because of possible overflow in the addition std::memcpy((uint8_t*)_data->data()+offset, source, size); } size_t InMemoryBlock::size() const { return _data->size(); } void InMemoryBlock::flush() { } } }