#include #include #include #include #include #include "../../src/filesystem/CryDevice.h" #include "../../src/filesystem/CryDir.h" #include "../../src/filesystem/CryFile.h" #include "../../src/filesystem/CryOpenFile.h" #include "../testutils/MockConsole.h" #include "../../src/config/CryConfigLoader.h" //TODO (whole project) Make constructors explicit when implicit construction not needed using ::testing::Test; using ::testing::Return; using ::testing::_; using cpputils::TempDir; using cpputils::TempFile; using cpputils::dynamic_pointer_move; using cpputils::make_unique_ref; using cpputils::unique_ref; using cpputils::Console; using cpputils::Random; using blockstore::ondisk::OnDiskBlockStore; namespace bf = boost::filesystem; using namespace cryfs; class CryFsTest: public Test, public TestWithMockConsole { public: CryFsTest(): rootdir(), config(false) { } CryConfigFile loadOrCreateConfig() { return CryConfigLoader(mockConsole(), Random::PseudoRandom(), [] {return "mypassword";}).loadOrCreate(config.path()).value(); } unique_ref blockStore() { return make_unique_ref(rootdir.path()); } TempDir rootdir; TempFile config; }; TEST_F(CryFsTest, CreatedRootdirIsLoadableAfterClosing) { { CryDevice dev(loadOrCreateConfig(), blockStore()); } CryDevice dev(loadOrCreateConfig(), blockStore()); auto root = dev.Load(bf::path("/")); dynamic_pointer_move(root.get()).get()->children(); }