#include "LocalStateDir.h" #include namespace bf = boost::filesystem; namespace cryfs { LocalStateDir::LocalStateDir(bf::path appDir): _appDir(std::move(appDir)) {} bf::path LocalStateDir::forFilesystemId(const CryConfig::FilesystemID &filesystemId) const { _createDirIfNotExists(_appDir); bf::path filesystems_dir = _appDir / "filesystems"; _createDirIfNotExists(filesystems_dir); bf::path this_filesystem_dir = filesystems_dir / filesystemId.ToString(); _createDirIfNotExists(this_filesystem_dir); return this_filesystem_dir; } bf::path LocalStateDir::forBasedirMetadata() const { _createDirIfNotExists(_appDir); return _appDir / "basedirs"; } void LocalStateDir::_createDirIfNotExists(const bf::path &path) { if (!bf::exists(path)) { bf::create_directories(path); } } }