#include "FilesystemImpl.h" #include #include #include "../fs_interface/Device.h" #include "../fs_interface/Dir.h" #include "../fuse/FuseErrnoException.h" #include "../fs_interface/File.h" #include "messmer/cpp-utils/pointer.h" using namespace fspp; using cpputils::dynamic_pointer_move; using std::unique_ptr; using std::make_unique; using std::vector; using std::string; namespace bf = boost::filesystem; FilesystemImpl::FilesystemImpl(Device *device) :_device(device), _open_files() { } FilesystemImpl::~FilesystemImpl() { } unique_ptr FilesystemImpl::LoadFile(const bf::path &path) { auto node = _device->Load(path); auto file = dynamic_pointer_move(node); if (!file) { throw fuse::FuseErrnoException(EISDIR); } return file; } unique_ptr FilesystemImpl::LoadDir(const bf::path &path) { auto node = _device->Load(path); auto dir = dynamic_pointer_move(node); if (!dir) { throw fuse::FuseErrnoException(ENOTDIR); } return dir; } int FilesystemImpl::openFile(const bf::path &path, int flags) { auto file = LoadFile(path); return openFile(*file, flags); } int FilesystemImpl::openFile(const File &file, int flags) { return _open_files.open(file, flags); } void FilesystemImpl::flush(int descriptor) { _open_files.get(descriptor)->flush(); } void FilesystemImpl::closeFile(int descriptor) { _open_files.close(descriptor); } void FilesystemImpl::lstat(const bf::path &path, struct ::stat *stbuf) { _device->Load(path)->stat(stbuf); } void FilesystemImpl::fstat(int descriptor, struct ::stat *stbuf) { _open_files.get(descriptor)->stat(stbuf); } void FilesystemImpl::truncate(const bf::path &path, off_t size) { LoadFile(path)->truncate(size); } void FilesystemImpl::ftruncate(int descriptor, off_t size) { _open_files.get(descriptor)->truncate(size); } int FilesystemImpl::read(int descriptor, void *buf, size_t count, off_t offset) { return _open_files.get(descriptor)->read(buf, count, offset); } void FilesystemImpl::write(int descriptor, const void *buf, size_t count, off_t offset) { _open_files.get(descriptor)->write(buf, count, offset); } void FilesystemImpl::fsync(int descriptor) { _open_files.get(descriptor)->fsync(); } void FilesystemImpl::fdatasync(int descriptor) { _open_files.get(descriptor)->fdatasync(); } void FilesystemImpl::access(const bf::path &path, int mask) { _device->Load(path)->access(mask); } int FilesystemImpl::createAndOpenFile(const bf::path &path, mode_t mode) { //TODO Creating the file opens and closes it. We then reopen it afterwards. // This is slow. Improve! auto dir = LoadDir(path.parent_path()); auto file = dir->createFile(path.filename().native(), mode); return openFile(*file, O_WRONLY | O_TRUNC); } void FilesystemImpl::mkdir(const bf::path &path, mode_t mode) { auto dir = LoadDir(path.parent_path()); dir->createDir(path.filename().native(), mode); } void FilesystemImpl::rmdir(const bf::path &path) { auto dir = LoadDir(path); dir->rmdir(); } void FilesystemImpl::unlink(const bf::path &path) { auto file = LoadFile(path); file->unlink(); } void FilesystemImpl::rename(const bf::path &from, const bf::path &to) { auto node = _device->Load(from); node->rename(to); } unique_ptr> FilesystemImpl::readDir(const bf::path &path) { auto dir = LoadDir(path); return dir->children(); } void FilesystemImpl::utimens(const bf::path &path, const timespec times[2]) { auto node = _device->Load(path); node->utimens(times); } void FilesystemImpl::statfs(const bf::path &path, struct statvfs *fsstat) { _device->statfs(path, fsstat); }