#pragma once #ifndef BLOBSTORE_INTERFACE_BLOB_H_ #define BLOBSTORE_INTERFACE_BLOB_H_ #include #include namespace blockstore { class Key; } namespace blobstore { class Blob { public: virtual ~Blob() {} //TODO Use own Key class for blobstore virtual blockstore::Key key() const = 0; virtual uint64_t size() const = 0; virtual void resize(uint64_t numBytes) = 0; virtual void read(void *target, uint64_t offset, uint64_t size) const = 0; virtual void write(const void *source, uint64_t offset, uint64_t size) = 0; virtual void flush() const = 0; }; } #endif