#pragma once #ifndef MESSMER_CPP_UTILS_ASSERT_ASSERT_H #define MESSMER_CPP_UTILS_ASSERT_ASSERT_H /** * This implements an ASSERT(expr, msg) macro. * In a debug build, it will crash and halt the program on an assert failure. * In a release build, it will throw an AssertFailed exception instead, which can then be caught. */ #include "AssertFailed.h" #include #include namespace cpputils { namespace _assert { inline std::string format(const char *expr, const char *message, const char *file, int line) { return std::string()+"Assertion ["+expr+"] failed in "+file+":"+std::to_string(line)+": "+message; } inline void assert_fail_release(const char *expr, const char *message, const char *file, int line) { throw AssertFailed(format(expr, message, file, line)); } inline void assert_fail_debug(const char *expr, const char *message, const char *file, int line) { std::cerr << format(expr, message, file, line) << std::endl; abort(); } } } #ifdef NDEBUG //TODO Check whether disabling assertions in prod affects speed. # define ASSERT(expr, msg) (void)((expr) || (cpputils::_assert::assert_fail_release(#expr, msg, __FILE__, __LINE__),0)) #else # define ASSERT(expr, msg) (void)((expr) || (cpputils::_assert::assert_fail_debug(#expr, msg, __FILE__, __LINE__),0)) #endif #endif