#pragma once #ifndef MESSMER_CPPUTILS_ASSERT_ASSERT_H #define MESSMER_CPPUTILS_ASSERT_ASSERT_H /** * This implements an ASSERT(expr, msg) macro. * In a debug build, it will crash and halt the program on an assert failure. * In a release build, it will throw an AssertFailed exception instead, which can then be caught. */ #include "AssertFailed.h" #include #include "backtrace.h" #include "../logging/logging.h" namespace cpputils { namespace _assert { inline std::string format(const char *expr, const std::string &message, const char *file, int line) { std::string result = std::string()+"Assertion ["+expr+"] failed in "+file+":"+std::to_string(line)+": "+message+"\n\n" + backtrace(); return result; } inline void assert_fail_release [[noreturn]] (const char *expr, const std::string &message, const char *file, int line) { auto msg = format(expr, message, file, line); using namespace logging; LOG(ERROR, msg); throw AssertFailed(msg); } inline void assert_fail_debug [[noreturn]] (const char *expr, const std::string &message, const char *file, int line) { using namespace logging; LOG(ERROR, format(expr, message, file, line)); abort(); } } } #ifdef NDEBUG //TODO Check whether disabling assertions in prod affects speed. # define ASSERT(expr, msg) (void)((expr) || (cpputils::_assert::assert_fail_release(#expr, msg, __FILE__, __LINE__),0)) #else # define ASSERT(expr, msg) (void)((expr) || (cpputils::_assert::assert_fail_debug(#expr, msg, __FILE__, __LINE__),0)) #endif #endif