#pragma once #ifndef FSPP_IMPL_FILESYSTEM_H_ #define FSPP_IMPL_FILESYSTEM_H_ #include #include #include #include #include "../fs_interface/Dir.h" namespace fspp { namespace fuse { class Filesystem { public: virtual ~Filesystem() {} virtual int createAndOpenFile(const boost::filesystem::path &path, mode_t mode) = 0; virtual int openFile(const boost::filesystem::path &path, int flags) = 0; virtual void flush(int descriptor) = 0; virtual void closeFile(int descriptor) = 0; virtual void lstat(const boost::filesystem::path &path, struct ::stat *stbuf) = 0; virtual void fstat(int descriptor, struct ::stat *stbuf) = 0; virtual void chmod(const boost::filesystem::path &path, mode_t mode) = 0; virtual void chown(const boost::filesystem::path &path, uid_t uid, gid_t gid) = 0; virtual void truncate(const boost::filesystem::path &path, off_t size) = 0; virtual void ftruncate(int descriptor, off_t size) = 0; virtual int read(int descriptor, void *buf, size_t count, off_t offset) = 0; virtual void write(int descriptor, const void *buf, size_t count, off_t offset) = 0; virtual void fsync(int descriptor) = 0; virtual void fdatasync(int descriptor) = 0; virtual void access(const boost::filesystem::path &path, int mask) = 0; virtual void mkdir(const boost::filesystem::path &path, mode_t mode) = 0; virtual void rmdir(const boost::filesystem::path &path) = 0; virtual void unlink(const boost::filesystem::path &path) = 0; virtual void rename(const boost::filesystem::path &from, const boost::filesystem::path &to) = 0; virtual void utimens(const boost::filesystem::path &path, const timespec times[2]) = 0; virtual void statfs(const boost::filesystem::path &path, struct statvfs *fsstat) = 0; //TODO We shouldn't use Dir::Entry here, that's in another layer virtual std::unique_ptr> readDir(const boost::filesystem::path &path) = 0; }; } } #endif