202 lines
8.1 KiB
C++
202 lines
8.1 KiB
C++
#pragma once
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#ifndef MESSMER_PARALLELACCESSSTORE_PARALLELACCESSSTORE_H_
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#define MESSMER_PARALLELACCESSSTORE_PARALLELACCESSSTORE_H_
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#include <mutex>
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#include <memory>
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#include <map>
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#include <unordered_map>
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#include <future>
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#include <cassert>
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#include <type_traits>
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#include <messmer/cpp-utils/macros.h>
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#include "ParallelAccessBaseStore.h"
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#include <messmer/cpp-utils/assert/assert.h>
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//TODO Refactor
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//TODO Test cases
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namespace parallelaccessstore {
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template<class Resource, class ResourceRef, class Key>
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class ParallelAccessStore {
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public:
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explicit ParallelAccessStore(cpputils::unique_ref<ParallelAccessBaseStore<Resource, Key>> baseStore);
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~ParallelAccessStore() {
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ASSERT(_openResources.size() == 0, "Still resources open when trying to destruct");
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ASSERT(_resourcesToRemove.size() == 0, "Still resources to remove when trying to destruct");
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};
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class ResourceRefBase {
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public:
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//TODO Better way to initialize
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ResourceRefBase(): _parallelAccessStore(nullptr), _key(Key::Null()) {}
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void init(ParallelAccessStore *parallelAccessStore, const Key &key) {
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_parallelAccessStore = parallelAccessStore;
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_key = key;
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}
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virtual ~ResourceRefBase() {
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_parallelAccessStore->release(_key);
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}
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private:
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ParallelAccessStore *_parallelAccessStore;
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//TODO We're storing Key twice (here and in the base resource). Rather use getKey() on the base resource if possible somehow.
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Key _key;
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DISALLOW_COPY_AND_ASSIGN(ResourceRefBase);
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};
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bool isOpened(const Key &key) const;
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cpputils::unique_ref<ResourceRef> add(const Key &key, cpputils::unique_ref<Resource> resource);
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template<class ActualResourceRef>
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cpputils::unique_ref<ActualResourceRef> add(const Key &key, cpputils::unique_ref<Resource> resource, std::function<cpputils::unique_ref<ActualResourceRef>(Resource*)> createResourceRef);
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boost::optional<cpputils::unique_ref<ResourceRef>> load(const Key &key);
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boost::optional<cpputils::unique_ref<ResourceRef>> load(const Key &key, std::function<cpputils::unique_ref<ResourceRef>(Resource*)> createResourceRef);
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void remove(const Key &key, cpputils::unique_ref<ResourceRef> block);
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private:
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class OpenResource {
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public:
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OpenResource(cpputils::unique_ref<Resource> resource): _resource(std::move(resource)), _refCount(0) {}
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Resource *getReference() {
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++_refCount;
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return _resource.get();
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}
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void releaseReference() {
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--_refCount;
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}
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bool refCountIsZero() const {
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return 0 == _refCount;
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}
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cpputils::unique_ref<Resource> moveResourceOut() {
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return std::move(_resource);
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}
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private:
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cpputils::unique_ref<Resource> _resource;
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uint32_t _refCount;
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};
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mutable std::mutex _mutex;
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cpputils::unique_ref<ParallelAccessBaseStore<Resource, Key>> _baseStore;
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std::unordered_map<Key, OpenResource> _openResources;
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std::map<Key, std::promise<cpputils::unique_ref<Resource>>> _resourcesToRemove;
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template<class ActualResourceRef>
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cpputils::unique_ref<ActualResourceRef> _add(const Key &key, cpputils::unique_ref<Resource> resource, std::function<cpputils::unique_ref<ActualResourceRef>(Resource*)> createResourceRef);
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void release(const Key &key);
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friend class CachedResource;
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DISALLOW_COPY_AND_ASSIGN(ParallelAccessStore);
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};
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template<class Resource, class ResourceRef, class Key>
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ParallelAccessStore<Resource, ResourceRef, Key>::ParallelAccessStore(cpputils::unique_ref<ParallelAccessBaseStore<Resource, Key>> baseStore)
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: _mutex(),
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_baseStore(std::move(baseStore)),
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_openResources(),
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_resourcesToRemove() {
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static_assert(std::is_base_of<ResourceRefBase, ResourceRef>::value, "ResourceRef must inherit from ResourceRefBase");
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}
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template<class Resource, class ResourceRef, class Key>
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bool ParallelAccessStore<Resource, ResourceRef, Key>::isOpened(const Key &key) const {
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std::lock_guard<std::mutex> lock(_mutex);
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return _openResources.find(key) != _openResources.end();
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};
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template<class Resource, class ResourceRef, class Key>
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cpputils::unique_ref<ResourceRef> ParallelAccessStore<Resource, ResourceRef, Key>::add(const Key &key, cpputils::unique_ref<Resource> resource) {
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return add<ResourceRef>(key, std::move(resource), [] (Resource *resource) {
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return cpputils::make_unique_ref<ResourceRef>(resource);
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});
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}
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template<class Resource, class ResourceRef, class Key>
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template<class ActualResourceRef>
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cpputils::unique_ref<ActualResourceRef> ParallelAccessStore<Resource, ResourceRef, Key>::add(const Key &key, cpputils::unique_ref<Resource> resource, std::function<cpputils::unique_ref<ActualResourceRef>(Resource*)> createResourceRef) {
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static_assert(std::is_base_of<ResourceRef, ActualResourceRef>::value, "Wrong ResourceRef type");
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std::lock_guard<std::mutex> lock(_mutex);
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return _add<ActualResourceRef>(key, std::move(resource), createResourceRef);
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}
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template<class Resource, class ResourceRef, class Key>
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template<class ActualResourceRef>
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cpputils::unique_ref<ActualResourceRef> ParallelAccessStore<Resource, ResourceRef, Key>::_add(const Key &key, cpputils::unique_ref<Resource> resource, std::function<cpputils::unique_ref<ActualResourceRef>(Resource*)> createResourceRef) {
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static_assert(std::is_base_of<ResourceRef, ActualResourceRef>::value, "Wrong ResourceRef type");
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auto insertResult = _openResources.emplace(key, std::move(resource));
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ASSERT(true == insertResult.second, "Inserting failed. Already exists.");
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auto resourceRef = createResourceRef(insertResult.first->second.getReference());
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resourceRef->init(this, key);
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return resourceRef;
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}
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template<class Resource, class ResourceRef, class Key>
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boost::optional<cpputils::unique_ref<ResourceRef>> ParallelAccessStore<Resource, ResourceRef, Key>::load(const Key &key) {
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return load(key, [] (Resource *res) {
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return cpputils::make_unique_ref<ResourceRef>(res);
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});
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};
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template<class Resource, class ResourceRef, class Key>
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boost::optional<cpputils::unique_ref<ResourceRef>> ParallelAccessStore<Resource, ResourceRef, Key>::load(const Key &key, std::function<cpputils::unique_ref<ResourceRef>(Resource*)> createResourceRef) {
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//TODO This lock doesn't allow loading different blocks in parallel. Can we only lock the requested key?
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std::lock_guard<std::mutex> lock(_mutex);
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auto found = _openResources.find(key);
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if (found == _openResources.end()) {
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auto resource = _baseStore->loadFromBaseStore(key);
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if (resource == boost::none) {
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return boost::none;
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}
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return _add(key, std::move(*resource), createResourceRef);
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} else {
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auto resourceRef = createResourceRef(found->second.getReference());
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resourceRef->init(this, key);
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return std::move(resourceRef);
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}
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}
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template<class Resource, class ResourceRef, class Key>
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void ParallelAccessStore<Resource, ResourceRef, Key>::remove(const Key &key, cpputils::unique_ref<ResourceRef> resource) {
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std::future<cpputils::unique_ref<Resource>> resourceToRemoveFuture;
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{
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std::lock_guard <std::mutex> lock(_mutex); // TODO Lock needed for _resourcesToRemove?
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auto insertResult = _resourcesToRemove.emplace(key, std::promise < cpputils::unique_ref < Resource >> ());
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ASSERT(true == insertResult.second, "Inserting failed");
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resourceToRemoveFuture = insertResult.first->second.get_future();
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}
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cpputils::destruct(std::move(resource));
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//Wait for last resource user to release it
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auto resourceToRemove = resourceToRemoveFuture.get();
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std::lock_guard<std::mutex> lock(_mutex); // TODO Just added this as a precaution on a whim, but I seriously need to rethink locking here.
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_resourcesToRemove.erase(key); //TODO Is this erase causing a race condition?
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_baseStore->removeFromBaseStore(std::move(resourceToRemove));
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}
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template<class Resource, class ResourceRef, class Key>
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void ParallelAccessStore<Resource, ResourceRef, Key>::release(const Key &key) {
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std::lock_guard<std::mutex> lock(_mutex);
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auto found = _openResources.find(key);
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ASSERT(found != _openResources.end(), "Didn't find key");
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found->second.releaseReference();
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if (found->second.refCountIsZero()) {
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auto foundToRemove = _resourcesToRemove.find(key);
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if (foundToRemove != _resourcesToRemove.end()) {
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foundToRemove->second.set_value(found->second.moveResourceOut());
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}
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_openResources.erase(found);
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}
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}
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}
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#endif
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