libcryfs/implementations/encrypted/EncryptedBlock.h

127 lines
4.1 KiB
C++

#pragma once
#ifndef BLOCKSTORE_IMPLEMENTATIONS_ENCRYPTED_ENCRYPTEDBLOCK_H_
#define BLOCKSTORE_IMPLEMENTATIONS_ENCRYPTED_ENCRYPTEDBLOCK_H_
#include "../../interface/Block.h"
#include "../../utils/Data.h"
#include "../../interface/BlockStore.h"
#include "messmer/cpp-utils/macros.h"
#include <memory>
#include <boost/optional.hpp>
namespace blockstore {
namespace encrypted {
template<class Cipher> class EncryptedBlockStore;
//TODO not only encryption, but also hmac
template<class Cipher>
class EncryptedBlock: public Block {
public:
static std::unique_ptr<EncryptedBlock> TryCreateNew(BlockStore *baseBlockStore, const Key &key, Data data, const typename Cipher::EncryptionKey &encKey);
static std::unique_ptr<EncryptedBlock> TryDecrypt(std::unique_ptr<Block> baseBlock, const typename Cipher::EncryptionKey &key);
//TODO Storing key twice (in parent class and in object pointed to). Once would be enough.
EncryptedBlock(std::unique_ptr<Block> baseBlock, const typename Cipher::EncryptionKey &key, Data plaintextData);
virtual ~EncryptedBlock();
const void *data() const override;
void write(const void *source, uint64_t offset, uint64_t size) override;
void flush() override;
size_t size() const override;
std::unique_ptr<Block> releaseBlock();
private:
std::unique_ptr<Block> _baseBlock;
Data _plaintextData;
typename Cipher::EncryptionKey _encKey;
bool _dataChanged;
void _encryptToBaseBlock();
DISALLOW_COPY_AND_ASSIGN(EncryptedBlock);
};
template<class Cipher>
std::unique_ptr<EncryptedBlock<Cipher>> EncryptedBlock<Cipher>::TryCreateNew(BlockStore *baseBlockStore, const Key &key, Data data, const typename Cipher::EncryptionKey &encKey) {
Data encrypted = Cipher::encrypt((byte*)data.data(), data.size(), encKey);
auto baseBlock = baseBlockStore->tryCreate(key, std::move(encrypted));
if (baseBlock.get() == nullptr) {
//TODO Test this code branch
return nullptr;
}
return std::make_unique<EncryptedBlock>(std::move(baseBlock), encKey, std::move(data));
}
template<class Cipher>
std::unique_ptr<EncryptedBlock<Cipher>> EncryptedBlock<Cipher>::TryDecrypt(std::unique_ptr<Block> baseBlock, const typename Cipher::EncryptionKey &encKey) {
//TODO Change BlockStore so we can read their "class Data" objects instead of "void *data()", and then we can change the Cipher interface to take Data objects instead of "byte *" + size
boost::optional<Data> plaintext = Cipher::decrypt((byte*)baseBlock->data(), baseBlock->size(), encKey);
if(!plaintext) {
return nullptr;
}
return std::make_unique<EncryptedBlock<Cipher>>(std::move(baseBlock), encKey, std::move(*plaintext));
}
template<class Cipher>
EncryptedBlock<Cipher>::EncryptedBlock(std::unique_ptr<Block> baseBlock, const typename Cipher::EncryptionKey &encKey, Data plaintextData)
:Block(baseBlock->key()),
_baseBlock(std::move(baseBlock)),
_plaintextData(std::move(plaintextData)),
_encKey(encKey),
_dataChanged(false) {
}
template<class Cipher>
EncryptedBlock<Cipher>::~EncryptedBlock() {
_encryptToBaseBlock();
}
template<class Cipher>
const void *EncryptedBlock<Cipher>::data() const {
return _plaintextData.data();
}
template<class Cipher>
void EncryptedBlock<Cipher>::write(const void *source, uint64_t offset, uint64_t size) {
assert(offset <= _plaintextData.size() && offset + size <= _plaintextData.size()); //Also check offset < _data->size() because of possible overflow in the addition
std::memcpy((uint8_t*)_plaintextData.data()+offset, source, size);
_dataChanged = true;
}
template<class Cipher>
void EncryptedBlock<Cipher>::flush() {
_encryptToBaseBlock();
return _baseBlock->flush();
}
template<class Cipher>
size_t EncryptedBlock<Cipher>::size() const {
return _plaintextData.size();
}
template<class Cipher>
void EncryptedBlock<Cipher>::_encryptToBaseBlock() {
if (_dataChanged) {
Data encrypted = Cipher::encrypt((byte*)_plaintextData.data(), _plaintextData.size(), _encKey);
_baseBlock->write(encrypted.data(), 0, encrypted.size());
_dataChanged = false;
}
}
template<class Cipher>
std::unique_ptr<Block> EncryptedBlock<Cipher>::releaseBlock() {
return std::move(_baseBlock);
}
}
}
#endif