libcryfs/implementations/caching/cache/Cache.h

179 lines
7.4 KiB
C++

#pragma once
#ifndef MESSMER_BLOCKSTORE_IMPLEMENTATIONS_CACHING_CACHE_CACHE_H_
#define MESSMER_BLOCKSTORE_IMPLEMENTATIONS_CACHING_CACHE_CACHE_H_
#include "CacheEntry.h"
#include "QueueMap.h"
#include "PeriodicTask.h"
#include <memory>
#include <boost/optional.hpp>
#include <future>
#include <messmer/cpp-utils/assert/assert.h>
#include <messmer/cpp-utils/lock/MutexPoolLock.h>
#include <messmer/cpp-utils/pointer/gcc_4_8_compatibility.h>
namespace blockstore {
namespace caching {
template<class Key, class Value, uint32_t MAX_ENTRIES>
class Cache final {
public:
//TODO Current MAX_LIFETIME_SEC only considers time since the element was last pushed to the Cache. Also insert a real MAX_LIFETIME_SEC that forces resync of entries that have been pushed/popped often (e.g. the root blob)
//TODO Experiment with good values
static constexpr double PURGE_LIFETIME_SEC = 0.5; //When an entry has this age, it will be purged from the cache
static constexpr double PURGE_INTERVAL = 0.5; // With this interval, we check for entries to purge
static constexpr double MAX_LIFETIME_SEC = PURGE_LIFETIME_SEC + PURGE_INTERVAL; // This is the oldest age an entry can reach (given purging works in an ideal world, i.e. with the ideal interval and in zero time)
Cache();
~Cache();
uint32_t size() const;
void push(const Key &key, Value value);
boost::optional<Value> pop(const Key &key);
void flush();
private:
void _makeSpaceForEntry(std::unique_lock<std::mutex> *lock);
void _deleteEntry(std::unique_lock<std::mutex> *lock);
void _deleteOldEntriesParallel();
void _deleteAllEntriesParallel();
void _deleteMatchingEntriesAtBeginningParallel(std::function<bool (const CacheEntry<Key, Value> &)> matches);
void _deleteMatchingEntriesAtBeginning(std::function<bool (const CacheEntry<Key, Value> &)> matches);
bool _deleteMatchingEntryAtBeginning(std::function<bool (const CacheEntry<Key, Value> &)> matches);
mutable std::mutex _mutex;
cpputils::LockPool<Key> _currentlyFlushingEntries;
QueueMap<Key, CacheEntry<Key, Value>> _cachedBlocks;
std::unique_ptr<PeriodicTask> _timeoutFlusher;
DISALLOW_COPY_AND_ASSIGN(Cache);
};
template<class Key, class Value, uint32_t MAX_ENTRIES> constexpr double Cache<Key, Value, MAX_ENTRIES>::PURGE_LIFETIME_SEC;
template<class Key, class Value, uint32_t MAX_ENTRIES> constexpr double Cache<Key, Value, MAX_ENTRIES>::PURGE_INTERVAL;
template<class Key, class Value, uint32_t MAX_ENTRIES> constexpr double Cache<Key, Value, MAX_ENTRIES>::MAX_LIFETIME_SEC;
template<class Key, class Value, uint32_t MAX_ENTRIES>
Cache<Key, Value, MAX_ENTRIES>::Cache(): _mutex(), _currentlyFlushingEntries(), _cachedBlocks(), _timeoutFlusher(nullptr) {
//Don't initialize timeoutFlusher in the initializer list,
//because it then might already call Cache::popOldEntries() before Cache is done constructing.
_timeoutFlusher = std::make_unique<PeriodicTask>(std::bind(&Cache::_deleteOldEntriesParallel, this), PURGE_INTERVAL);
}
template<class Key, class Value, uint32_t MAX_ENTRIES>
Cache<Key, Value, MAX_ENTRIES>::~Cache() {
_deleteAllEntriesParallel();
ASSERT(_cachedBlocks.size() == 0, "Error in _deleteAllEntriesParallel()");
}
template<class Key, class Value, uint32_t MAX_ENTRIES>
boost::optional<Value> Cache<Key, Value, MAX_ENTRIES>::pop(const Key &key) {
std::unique_lock<std::mutex> lock(_mutex);
cpputils::MutexPoolLock<Key> lockEntryFromBeingPopped(&_currentlyFlushingEntries, key, &lock);
auto found = _cachedBlocks.pop(key);
if (!found) {
return boost::none;
}
return found->releaseValue();
}
template<class Key, class Value, uint32_t MAX_ENTRIES>
void Cache<Key, Value, MAX_ENTRIES>::push(const Key &key, Value value) {
std::unique_lock<std::mutex> lock(_mutex);
ASSERT(_cachedBlocks.size() <= MAX_ENTRIES, "Cache too full");
_makeSpaceForEntry(&lock);
_cachedBlocks.push(key, CacheEntry<Key, Value>(std::move(value)));
}
template<class Key, class Value, uint32_t MAX_ENTRIES>
void Cache<Key, Value, MAX_ENTRIES>::_makeSpaceForEntry(std::unique_lock<std::mutex> *lock) {
// _deleteEntry releases the lock while the Value destructor is running.
// So we can destruct multiple entries in parallel and also call pop() or push() while doing so.
// However, if another thread calls push() before we get the lock back, the cache is full again.
// That's why we need the while() loop here.
while (_cachedBlocks.size() == MAX_ENTRIES) {
_deleteEntry(lock);
}
ASSERT(_cachedBlocks.size() < MAX_ENTRIES, "Removing entry from cache didn't work");
};
template<class Key, class Value, uint32_t MAX_ENTRIES>
void Cache<Key, Value, MAX_ENTRIES>::_deleteEntry(std::unique_lock<std::mutex> *lock) {
auto key = _cachedBlocks.peekKey();
ASSERT(key != boost::none, "There was no entry to delete");
cpputils::MutexPoolLock<Key> lockEntryFromBeingPopped(&_currentlyFlushingEntries, *key);
auto value = _cachedBlocks.pop();
// Call destructor outside of the unique_lock,
// i.e. pop() and push() can be called here, except for pop() on the element in _currentlyFlushingEntries
lock->unlock();
value = boost::none; // Call destructor
lock->lock();
};
template<class Key, class Value, uint32_t MAX_ENTRIES>
void Cache<Key, Value, MAX_ENTRIES>::_deleteAllEntriesParallel() {
return _deleteMatchingEntriesAtBeginningParallel([] (const CacheEntry<Key, Value> &) {
return true;
});
}
template<class Key, class Value, uint32_t MAX_ENTRIES>
void Cache<Key, Value, MAX_ENTRIES>::_deleteOldEntriesParallel() {
return _deleteMatchingEntriesAtBeginningParallel([] (const CacheEntry<Key, Value> &entry) {
return entry.ageSeconds() > PURGE_LIFETIME_SEC;
});
}
template<class Key, class Value, uint32_t MAX_ENTRIES>
void Cache<Key, Value, MAX_ENTRIES>::_deleteMatchingEntriesAtBeginningParallel(std::function<bool (const CacheEntry<Key, Value> &)> matches) {
// Twice the number of cores, so we use full CPU even if half the threads are doing I/O
unsigned int numThreads = 2 * std::max(1u, std::thread::hardware_concurrency());
std::vector<std::future<void>> waitHandles;
for (unsigned int i = 0; i < numThreads; ++i) {
waitHandles.push_back(std::async(std::launch::async, [this, matches] {
_deleteMatchingEntriesAtBeginning(matches);
}));
}
for (auto & waitHandle : waitHandles) {
waitHandle.wait();
}
};
template<class Key, class Value, uint32_t MAX_ENTRIES>
void Cache<Key, Value, MAX_ENTRIES>::_deleteMatchingEntriesAtBeginning(std::function<bool (const CacheEntry<Key, Value> &)> matches) {
while (_deleteMatchingEntryAtBeginning(matches)) {}
}
template<class Key, class Value, uint32_t MAX_ENTRIES>
bool Cache<Key, Value, MAX_ENTRIES>::_deleteMatchingEntryAtBeginning(std::function<bool (const CacheEntry<Key, Value> &)> matches) {
// This function can be called in parallel by multiple threads and will then cause the Value destructors
// to be called in parallel. The call to _deleteEntry() releases the lock while the Value destructor is running.
std::unique_lock<std::mutex> lock(_mutex);
if (_cachedBlocks.size() > 0 && matches(*_cachedBlocks.peek())) {
_deleteEntry(&lock);
return true;
} else {
return false;
}
};
template<class Key, class Value, uint32_t MAX_ENTRIES>
uint32_t Cache<Key, Value, MAX_ENTRIES>::size() const {
std::unique_lock<std::mutex> lock(_mutex);
return _cachedBlocks.size();
};
template<class Key, class Value, uint32_t MAX_ENTRIES>
void Cache<Key, Value, MAX_ENTRIES>::flush() {
//TODO Test flush()
return _deleteAllEntriesParallel();
};
}
}
#endif