33 lines
1.0 KiB
C++
33 lines
1.0 KiB
C++
#pragma once
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#ifndef MESSMER_BLOBSTORE_INTERFACE_BLOBSTORE_H_
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#define MESSMER_BLOBSTORE_INTERFACE_BLOBSTORE_H_
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#include "Blob.h"
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#include <string>
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#include <memory>
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#include <blockstore/utils/BlockId.h>
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#include <cpp-utils/pointer/unique_ref.h>
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namespace blobstore {
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//TODO Remove this interface. We'll only use BlobStoreOnBlocks and never a different one. Rename BlobStoreOnBlocks to simply BlobStore.
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class BlobStore {
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public:
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virtual ~BlobStore() {}
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virtual cpputils::unique_ref<Blob> create() = 0;
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virtual boost::optional<cpputils::unique_ref<Blob>> load(const blockstore::BlockId &blockId) = 0;
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virtual void remove(cpputils::unique_ref<Blob> blob) = 0;
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virtual void remove(const blockstore::BlockId &blockId) = 0;
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virtual uint64_t numBlocks() const = 0;
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virtual uint64_t estimateSpaceForNumBlocksLeft() const = 0;
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//virtual means "space we can use" as opposed to "space it takes on the disk" (i.e. virtual is without headers, checksums, ...)
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virtual uint64_t virtualBlocksizeBytes() const = 0;
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};
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}
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#endif
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