58 lines
2.3 KiB
C++
58 lines
2.3 KiB
C++
#pragma once
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#ifndef BLOCKSTORE_IMPLEMENTATIONS_INMEMORY_INMEMORYBLOCKSTORE_H_
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#define BLOCKSTORE_IMPLEMENTATIONS_INMEMORY_INMEMORYBLOCKSTORE_H_
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#include <messmer/blockstore/interface/helpers/BlockStoreWithRandomKeys.h>
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#include "../../utils/Data.h"
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#include "messmer/cpp-utils/macros.h"
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#include <mutex>
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#include <map>
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namespace blockstore {
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namespace testfake {
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class FakeBlock;
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/**
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* This blockstore is meant to be used for unit tests when the module under test needs a blockstore to work with.
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* It basically is the same as the InMemoryBlockStore, but much less forgiving for programming mistakes.
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*
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* InMemoryBlockStore for example simply ignores flushing and gives you access to the same data region each time
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* you request a block. This is very performant, but also forgiving to mistakes. Say you write over the boundaries
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* of a block, then you wouldn't notice, since the next time you access the block, the overflow data is (probably)
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* still there. Or say an application is relying on flushing the block store in the right moment. Since flushing
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* is a no-op in InMemoryBlockStore, you wouldn't notice either.
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*
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* So this FakeBlockStore has a background copy of each block. When you request a block, you will get a copy of
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* the data (instead of a direct pointer as InMemoryBlockStore does) and flushing will copy the data back to the
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* background. This way, tests are more likely to fail if they use the blockstore wrongly.
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*/
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class FakeBlockStore: public BlockStoreWithRandomKeys {
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public:
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FakeBlockStore();
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std::unique_ptr<Block> create(const Key &key, size_t size) override;
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std::unique_ptr<Block> load(const Key &key) override;
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void updateData(const Key &key, const Data &data);
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private:
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std::map<std::string, Data> _blocks;
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//This vector keeps a handle of the data regions for all created FakeBlock objects.
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//This way, it is ensured that no two created FakeBlock objects will work on the
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//same data region. Without this, it could happen that a test case creates a FakeBlock,
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//destructs it, creates another one, and the new one gets the same memory region.
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//We want to avoid this for the reasons mentioned above (overflow data).
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std::vector<std::shared_ptr<Data>> _used_dataregions_for_blocks;
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std::unique_ptr<Block> makeFakeBlockFromData(const Key &key, const Data &data);
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DISALLOW_COPY_AND_ASSIGN(FakeBlockStore);
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};
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}
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}
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#endif
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