34 lines
1007 B
C++
34 lines
1007 B
C++
#pragma once
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#ifndef BLOBSTORE_IMPLEMENTATIONS_BLOCKED_BLOBSTOREONBLOCKS_H_
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#define BLOBSTORE_IMPLEMENTATIONS_BLOCKED_BLOBSTOREONBLOCKS_H_
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#include "../../interface/BlobStore.h"
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#include "messmer/blockstore/interface/BlockStore.h"
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namespace blobstore {
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namespace onblocks {
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namespace parallelaccessdatatreestore {
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class ParallelAccessDataTreeStore;
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}
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//TODO Make blobstore able to cope with incomplete data (some blocks missing, because they're not synchronized yet) and write test cases for that
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class BlobStoreOnBlocks: public BlobStore {
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public:
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BlobStoreOnBlocks(cpputils::unique_ref<blockstore::BlockStore> blockStore, uint32_t blocksizeBytes);
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virtual ~BlobStoreOnBlocks();
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cpputils::unique_ref<Blob> create() override;
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boost::optional<cpputils::unique_ref<Blob>> load(const blockstore::Key &key) override;
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void remove(cpputils::unique_ref<Blob> blob) override;
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private:
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cpputils::unique_ref<parallelaccessdatatreestore::ParallelAccessDataTreeStore> _dataTreeStore;
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};
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}
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}
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#endif
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