40c64a879c
fuse_main needs the program arguments as char ** instead of const char ** or (even better) vector<string>. With this commit, we hide that inside the Fuse class. Everything outside handles these arguments as vector<string> and passes it as such to the Fuse class.
40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
#include <unistd.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include "FuseThread.h"
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#include <csignal>
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#include <cpp-utils/assert/assert.h>
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#include "fspp/fuse/Fuse.h"
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using boost::thread;
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using boost::chrono::seconds;
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using std::string;
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using std::vector;
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namespace bf = boost::filesystem;
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using fspp::fuse::Fuse;
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FuseThread::FuseThread(Fuse *fuse)
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:_fuse(fuse), _child() {
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}
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void FuseThread::start(const bf::path &mountDir, const vector<string> &fuseOptions) {
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_child = thread([this, mountDir, fuseOptions] () {
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_fuse->run(mountDir, fuseOptions);
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});
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//Wait until it is running (busy waiting is simple and doesn't hurt much here)
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while(!_fuse->running()) {}
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#ifdef __APPLE__
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// On Mac OS X, _fuse->running() returns true too early, because osxfuse calls init() when it's not ready yet. Give it a bit time.
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std::this_thread::sleep_for(std::chrono::milliseconds(200));
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#endif
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}
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void FuseThread::stop() {
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pthread_kill(_child.native_handle(), SIGINT);
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bool thread_stopped = _child.try_join_for(seconds(5));
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ASSERT(thread_stopped, "FuseThread could not be stopped");
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//Wait until it is properly shutdown (busy waiting is simple and doesn't hurt much here)
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while (_fuse->running()) {}
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}
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