// inomap translates (Dev, Tag, Ino) tuples to unique uint64 // inode numbers. // // Format of the returned inode numbers: // // [spill bit = 0][15 bit namespace id][48 bit passthru inode number] // [spill bit = 1][63 bit spill inode number ] // // Each (Dev, Tag) tuple gets a namespace id assigned. The original inode // number is then passed through in the lower 48 bits. // // If namespace ids are exhaused, or the original id is larger than 48 bits, // the whole (Dev, Tag, Ino) tuple gets mapped in the spill map, and the // spill bit is set to 1. package inomap import ( "log" "sync" "syscall" "github.com/rfjakob/gocryptfs/v2/internal/tlog" ) const ( // max value of 15 bit namespace id maxNamespaceId = 1<<15 - 1 // max value of 48 bit passthru inode number maxPassthruIno = 1<<48 - 1 // max value of 63 bit spill inode number maxSpillIno = 1<<63 - 1 // bit 63 is used as the spill bit spillBit = 1 << 63 ) // InoMap stores the maps using for inode number translation. // See package comment for details. type InoMap struct { sync.Mutex // namespaceMap keeps the mapping of (Dev,Flags) tuples to // 15-bit identifiers (stored in an uint16 with the high bit always zero) namespaceMap map[namespaceData]uint16 // spillNext is the next free namespace number in the namespaces map namespaceNext uint16 // spill is used once the namespaces map is full spillMap map[QIno]uint64 // spillNext is the next free inode number in the spill map spillNext uint64 } // New returns a new InoMap. // Inode numbers on device `rootDev` will be passed through as-is. // If `rootDev` is zero, the first Translate() call decides the effective // rootDev. func New(rootDev uint64) *InoMap { m := &InoMap{ namespaceMap: make(map[namespaceData]uint16), namespaceNext: 0, spillMap: make(map[QIno]uint64), spillNext: 0, } if rootDev > 0 { // Reserve namespace 0 for rootDev m.namespaceMap[namespaceData{rootDev, 0}] = 0 m.namespaceNext = 1 } return m } var spillWarn sync.Once func (m *InoMap) spill(in QIno) (out uint64) { spillWarn.Do(func() { tlog.Warn.Printf("InoMap: opening spillMap for %v", in) }) out, found := m.spillMap[in] if found { return out | spillBit } if m.spillNext >= maxSpillIno { log.Panicf("spillMap overflow: spillNext = 0x%x", m.spillNext) } out = m.spillNext m.spillNext++ m.spillMap[in] = out return out | spillBit } // Translate maps the passed-in (device, inode) pair to a unique inode number. func (m *InoMap) Translate(in QIno) (out uint64) { m.Lock() defer m.Unlock() if in.Ino > maxPassthruIno { out = m.spill(in) return out } ns, found := m.namespaceMap[in.namespaceData] // Use existing namespace if found { out = uint64(ns)<<48 | in.Ino return out } // No free namespace slots? if m.namespaceNext >= maxNamespaceId { out = m.spill(in) return out } ns = m.namespaceNext m.namespaceNext++ m.namespaceMap[in.namespaceData] = ns out = uint64(ns)<<48 | in.Ino return out } // TranslateStat translates (device, ino) pair contained in "st" into a unique // inode number and overwrites the ino in "st" with it. // Convience wrapper around Translate(). func (m *InoMap) TranslateStat(st *syscall.Stat_t) { in := QInoFromStat(st) st.Ino = m.Translate(in) }