1caa925868
This pushes back the birthday bound for collisions to make it virtually irrelevant.
90 lines
2.3 KiB
Go
90 lines
2.3 KiB
Go
package cryptfs
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// CryptFS methods that translate offsets between ciphertext and plaintext
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// get the block number at plain-text offset
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func (be *CryptFS) PlainOffToBlockNo(plainOffset uint64) uint64 {
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return plainOffset / be.plainBS
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}
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// get the block number at ciphter-text offset
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func (be *CryptFS) CipherOffToBlockNo(cipherOffset uint64) uint64 {
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return (cipherOffset - HEADER_LEN) / be.cipherBS
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}
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// get ciphertext offset of block "blockNo"
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func (be *CryptFS) BlockNoToCipherOff(blockNo uint64) uint64 {
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return HEADER_LEN + blockNo*be.cipherBS
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}
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// get plaintext offset of block "blockNo"
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func (be *CryptFS) BlockNoToPlainOff(blockNo uint64) uint64 {
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return blockNo * be.plainBS
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}
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// PlainSize - calculate plaintext size from ciphertext size
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func (be *CryptFS) CipherSizeToPlainSize(cipherSize uint64) uint64 {
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// Zero sized files stay zero-sized
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if cipherSize == 0 {
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return 0
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}
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if cipherSize == HEADER_LEN {
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Warn.Printf("cipherSize %d == header size: interrupted write?\n", cipherSize)
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return 0
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}
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if cipherSize < HEADER_LEN {
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Warn.Printf("cipherSize %d < header size: corrupt file\n", cipherSize)
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return 0
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}
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// Block number at last byte
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blockNo := be.CipherOffToBlockNo(cipherSize - 1)
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blockCount := blockNo + 1
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overhead := be.BlockOverhead()*blockCount + HEADER_LEN
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return cipherSize - overhead
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}
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// CipherSize - calculate ciphertext size from plaintext size
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func (be *CryptFS) PlainSizeToCipherSize(plainSize uint64) uint64 {
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// Block number at last byte
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blockNo := be.PlainOffToBlockNo(plainSize - 1)
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blockCount := blockNo + 1
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overhead := be.BlockOverhead()*blockCount + HEADER_LEN
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return plainSize + overhead
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}
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// Split a plaintext byte range into (possibly partial) blocks
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func (be *CryptFS) ExplodePlainRange(offset uint64, length uint64) []intraBlock {
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var blocks []intraBlock
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var nextBlock intraBlock
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nextBlock.fs = be
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for length > 0 {
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nextBlock.BlockNo = be.PlainOffToBlockNo(offset)
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nextBlock.Skip = offset - be.BlockNoToPlainOff(nextBlock.BlockNo)
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// Minimum of remaining data and remaining space in the block
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nextBlock.Length = MinUint64(length, be.plainBS-nextBlock.Skip)
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blocks = append(blocks, nextBlock)
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offset += nextBlock.Length
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length -= nextBlock.Length
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}
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return blocks
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}
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func MinUint64(x uint64, y uint64) uint64 {
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if x < y {
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return x
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}
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return y
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}
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