// The OS/K Team licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #include #define SCREEN_WIDTH (1280) #define SCREEN_HEIGHT (720) SDL_Window *scr_win = NULL; SDL_Renderer *scr_rend = NULL; TTF_Font *scr_font = NULL; SDL_Color scr_text_color = { 255, 255, 255, 0 }; char scr_lines[SCREEN_HEIGHT][SCREEN_WIDTH] = { 0 }; SDL_Texture *scr_texts[SCREEN_HEIGHT] = { 0 }; SDL_Rect *scr_rects[SCREEN_HEIGHT] = { 0 }; //----------------------------------------------------------------------------// void console_init(ctx_t *ctx) { if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER) < 0) { logerr("Couldn't initialize SDL: %s", SDL_GetError()); die(-1); } SDL_CreateWindowAndRenderer(SCREEN_WIDTH, SCREEN_HEIGHT, 0, &scr_win, &scr_rend); if (scr_win == NULL || scr_rend == NULL) { logerr("Couldn't create SDL screen window/renderer: %s", SDL_GetError()); die(-1); } TTF_Init(); // XXX I have to find a solution about this... // including FreeMono.ttf directly in the project // would force it into GPL... scr_font = TTF_OpenFont ("/usr/share/fonts/truetype/freefont/FreeMono.ttf", 20); if (scr_font == NULL) { logerr("Couldn't open the FreeMono font\n"); die(-1); } size_t y; for (y = 0; y < SCREEN_HEIGHT; y++) { memset(scr_lines[y], ' ', SCREEN_WIDTH - 1); scr_lines[y][SCREEN_WIDTH - 1] = 0; } } //----------------------------------------------------------------------------// void console_exit(ctx_t *ctx) { size_t y; for (y = 0; y < SCREEN_HEIGHT; y++) if (scr_texts[y] != NULL) { if (scr_rects[y]) free(scr_rects[y]); SDL_DestroyTexture(scr_texts[y]); } if (scr_win) SDL_DestroyWindow(scr_win); TTF_Quit(); SDL_Quit(); } //----------------------------------------------------------------------------// void console_render(ctx_t *ctx) { size_t y; SDL_SetRenderDrawColor(scr_rend, 20, 20, 20, 0); SDL_RenderClear(scr_rend); for (y = 0; y < SCREEN_HEIGHT; y++) if (scr_texts[y] != NULL) SDL_RenderCopy(scr_rend, scr_texts[y], NULL, scr_rects[y]); SDL_RenderPresent(scr_rend); } //----------------------------------------------------------------------------// void console_putat(ctx_t *ctx, char ch, int x, int y) { SDL_Surface *surf; // trace("putat: %c %d %d\n", ch, x, y); if (y >= SCREEN_HEIGHT || x >= SCREEN_WIDTH) { logerr("console_putat: position out of range (%d,%d)", x, y); return; } scr_lines[y][x] = ch; surf = TTF_RenderText_Solid(scr_font, scr_lines[y], scr_text_color); if (scr_texts[y]) { if (scr_rects[y]) { free(scr_rects[y]); scr_rects[y] = NULL; } SDL_DestroyTexture(scr_texts[y]); } scr_texts[y] = SDL_CreateTextureFromSurface(scr_rend, surf); scr_rects[y] = malloc(sizeof(SDL_Rect)); if (scr_rects[y] == NULL) { logerr("console_putat: not enough memory\n"); SDL_FreeSurface(surf); die(-1); } scr_rects[y]->x = 0; scr_rects[y]->y = y * surf->h; scr_rects[y]->w = surf->w; scr_rects[y]->h = surf->h; SDL_FreeSurface(surf); console_render(ctx); } #define CONSOLE_WIDTH 80 #define CONSOLE_HEIGHT 25 int csn_x = 0; int csn_y = 0; void console_putc(ctx_t *ctx, char ch) { if (ch < ' ' && ch != '\n') ch = 127; if (ch == '\n') csn_x = CONSOLE_WIDTH; else { console_putat(ctx, ch, csn_x, csn_y); csn_x++; } if (csn_x == CONSOLE_WIDTH) { csn_x = 0; csn_y++; } if (csn_y == CONSOLE_HEIGHT) csn_y = 0; } //----------------------------------------------------------------------------//