diff --git a/ct.py b/ct.py index c1667cb..d849274 100644 --- a/ct.py +++ b/ct.py @@ -198,7 +198,7 @@ def points_maj (cont): if scene.objects['Points']['tics']%240 == 0: # Toutes les 4 secondes scene.objects['Points']['minions_lost']=[] for obj_i in scene.objects: - if "type_minion" in obj_i.getPropertyNames() and "type_towerminion" not in obj_i.getPropertyNames() and obj_i.visible==True: + if "type_minion" in obj_i.getPropertyNames() and obj_i.visible==True: # print ("Minion lost : (dist, dist_old, x, last_x, y, last_y) : ", obj_i.name, obj_i['dist'], obj_i['dist_old'], obj_i.worldPosition.x, obj_i['dist_last_x'], obj_i.worldPosition.y, obj_i['dist_last_y']) if obj_i['dist']==obj_i['dist_old'] and obj_i['dist_new']==False: print ("Minion lost : dist =dist_old (dist, dist_old) : ", obj_i.name, obj_i['dist'], obj_i['dist_old']) @@ -322,7 +322,7 @@ def terrain_run (): scene.objects['Cmd-text']['Text']= "Run (F5)" scene.objects['Cmd-text'].setVisible(True,False) # FIXME : suppresion de du message for obj_i in scene.objects: # Pause des Steerings - if "type_minion" in obj_i.getPropertyNames() and "type_towerminion" not in obj_i.getPropertyNames(): + if "type_minion" in obj_i.getPropertyNames() : obj_i.actuators['Steering'].velocity=0 # Run @@ -371,7 +371,7 @@ def terrain_run (): # Arrêt de la pause else: for obj_i in scene.objects: # Relance des Steerings - if "type_minion" in obj_i.getPropertyNames() and "type_towerminion" not in obj_i.getPropertyNames(): + if "type_minion" in obj_i.getPropertyNames(): obj_i.actuators['Steering'].velocity=obj_i['speed_base']*scene.objects['Terrain']['speed'] # Arrêt et réinitialisation du cycle @@ -387,7 +387,7 @@ def terrain_stop (): # Supprimer les enemis for obj_i in scene.objects: - if "type_minion" in obj_i.getPropertyNames() and "type_towerminion" not in obj_i.getPropertyNames(): + if "type_minion" in obj_i.getPropertyNames(): obj_i.endObject() scene.objects['Points']['minions']=0 scene.objects['Points']['minions_run']=0 @@ -480,7 +480,7 @@ def terrain_speed (obj): if "type_tower" in obj_i.getPropertyNames() and "Near" in obj_i.sensors : obj_i.sensors['Near'].skippedTicks =round(1/(obj_i['speed']*scene.objects['Terrain']['speed'])) if scene.objects['Terrain']['run'] == True: # Pas en pause - if "type_minion" in obj_i.getPropertyNames() and "type_towerminion" not in obj_i.getPropertyNames(): + if "type_minion" in obj_i.getPropertyNames(): obj_i.actuators['Steering'].velocity=obj_i['speed_base']*scene.objects['Terrain']['speed'] # Configuration du moteur de rendu diff --git a/ct_lib.py b/ct_lib.py index 8b30051..c93f249 100644 --- a/ct_lib.py +++ b/ct_lib.py @@ -337,7 +337,8 @@ def ct_build_details(x,y, cat='Archer tower', tower_name="Tower", color=tower_pu tour.name="tower("+str(x)+','+str(y)+")" scene.objects['Terrain']['scene_tile_tower'].append([x,y]) tower_minion= scene.addObject(body, scene.objects['Terrain']) - tower_minion["type_towerminion"]=False + tower_minion['type_towerminion']=False + del tower_minion['type_minion'] tower_minion.name="tm("+str(x)+','+str(y)+")" # Tower minion (tm) tower_minion.worldPosition=[x,y,1] tower_minion.worldScale=[0.25,0.25,0.25]