package arm.node; @:keep class NodeTree extends armory.logicnode.LogicTree { var functionNodes:Map; var functionOutputNodes:Map; public function new() { super(); name = "NodeTree"; this.functionNodes = new Map(); this.functionOutputNodes = new Map(); notifyOnAdd(add); } override public function add() { var _Print_001 = new armory.logicnode.PrintNode(this); var _SetProperty = new armory.logicnode.SetPropertyNode(this); var _SetLocation_002 = new armory.logicnode.SetLocationNode(this); var _Print = new armory.logicnode.PrintNode(this); _Print.addInput(new armory.logicnode.NullNode(this), 0); var _GetLocation_001 = new armory.logicnode.GetLocationNode(this); _GetLocation_001.addInput(new armory.logicnode.ObjectNode(this, "plateforme_step4"), 0); _GetLocation_001.addOutputs([_SetLocation_002, _Print]); _Print.addInput(_GetLocation_001, 0); _Print.addOutputs([_SetLocation_002]); _SetLocation_002.addInput(_Print, 0); _SetLocation_002.addInput(new armory.logicnode.ObjectNode(this, ""), 0); _SetLocation_002.addInput(_GetLocation_001, 0); _SetLocation_002.addOutputs([_SetProperty]); _SetProperty.addInput(_SetLocation_002, 0); _SetProperty.addInput(new armory.logicnode.ObjectNode(this, ""), 0); _SetProperty.addInput(new armory.logicnode.StringNode(this, "step"), 0); var _Integer = new armory.logicnode.IntegerNode(this); _Integer.addInput(new armory.logicnode.IntegerNode(this, 4), 0); _Integer.addOutputs([_SetProperty, _Print_001]); _SetProperty.addInput(_Integer, 0); _SetProperty.addOutputs([_Print_001]); _Print_001.addInput(_SetProperty, 0); _Print_001.addInput(_Integer, 0); _Print_001.addOutputs([new armory.logicnode.NullNode(this)]); var _OnInit_001 = new armory.logicnode.OnInitNode(this); _OnInit_001.addOutputs([new armory.logicnode.NullNode(this)]); var _OnMouse = new armory.logicnode.OnMouseNode(this); _OnMouse.property0 = "Down"; _OnMouse.property1 = "left"; _OnMouse.addOutputs([new armory.logicnode.NullNode(this)]); } }