Compartementalised text rendering of score struct
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2ebcf624de
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f893c57598
@ -9,6 +9,8 @@ pong_SOURCES = \
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racket.c \
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racket.c \
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racket.h \
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racket.h \
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score.c \
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score.c \
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score.h
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score.h \
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text.c \
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text.h
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pong_CFLAGS = $(SDL_CFLAGS) `pkg-config --cflags SDL2_ttf fontconfig`
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pong_CFLAGS = $(SDL_CFLAGS) `pkg-config --cflags SDL2_ttf fontconfig`
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pong_LDFLAGS = $(SDL_LIBS) `pkg-config --libs SDL2_ttf fontconfig` -lm
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pong_LDFLAGS = $(SDL_LIBS) `pkg-config --libs SDL2_ttf fontconfig` -lm
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66
src/score.c
66
src/score.c
@ -1,84 +1,24 @@
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#include <fontconfig/fontconfig.h>
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#include "score.h"
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#include "score.h"
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static const FcChar8 *SCORE_FONT_FAMILY = "Liberation Mono";
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static const FcChar8 *SCORE_FONT_STYLE = "Bold";
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static TTF_Font *SCORE_FONT = NULL;
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static FcChar8 *SCORE_FONT_FILE = NULL;
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static const int SCORE_FONT_PTSIZE = 16;
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static const SDL_Color SCORE_FONT_COLOR = { 255, 255, 255 };
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Score*
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Score*
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Score_init(int posX, int posY) {
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Score_init(int posX, int posY) {
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Score *s = malloc(sizeof(Score));
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Score *s = malloc(sizeof(Score));
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*(int *)&s->POSX = posX;
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*(int *)&s->POSY = posY;
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s->score = 0;
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s->score = 0;
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s->text = Text_init(posX, posY, SCORE_FONT_STYLE, SCORE_FONT_PTSIZE);
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if (SCORE_FONT == NULL) {
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FcConfig *config = FcInitLoadConfigAndFonts();
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FcPattern *pat = FcPatternCreate();
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FcObjectSet* os = FcObjectSetBuild (FC_FAMILY, FC_STYLE, FC_LANG, FC_FILE, (char *) 0);
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FcFontSet* fs = FcFontList(config, pat, os);
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FcChar8 *style, *family;
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for (int i=0; fs && i < fs->nfont; ++i) {
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FcPattern* font = fs->fonts[i];
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if (FcPatternGetString(font, FC_FILE, 0, &SCORE_FONT_FILE) == FcResultMatch
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&& FcPatternGetString(font, FC_FAMILY, 0, &family) == FcResultMatch
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&& FcPatternGetString(font, FC_STYLE, 0, &style) == FcResultMatch
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&& strcmp(SCORE_FONT_FAMILY, family) == 0
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&& strcmp(SCORE_FONT_STYLE, style) == 0) {
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break;
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}
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}
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SCORE_FONT = TTF_OpenFont(SCORE_FONT_FILE, SCORE_FONT_PTSIZE);
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FcFontSetDestroy(fs);
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FcObjectSetDestroy(os);
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FcPatternDestroy(pat);
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FcConfigDestroy(config);
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if (SCORE_FONT == NULL) {
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printf("TTF_OpenFont fail with path '%s'. TTF_Error: %s\n", SCORE_FONT_FILE, TTF_GetError());
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free(s);
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return NULL;
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}
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}
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return s;
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return s;
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}
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}
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void
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void
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Score_free(Score *s) {
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Score_free(Score *s) {
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if (SCORE_FONT != NULL) {
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Text_free(s->text);
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TTF_CloseFont(SCORE_FONT);
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SCORE_FONT = NULL;
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}
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free(s);
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free(s);
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}
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}
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int
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int
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Score_render(const Score *s, SDL_Renderer *renderer) {
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Score_render(const Score *s, SDL_Renderer *renderer) {
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char score_str[3];
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char score_str[3];
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SDL_Rect scoreRect = { s->POSX , s->POSY, SCORE_WIDTH, SCORE_HEIGHT };
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sprintf(score_str, "%i", s->score);
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sprintf(score_str, "%i", s->score);
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SDL_Surface *scoreSurface = TTF_RenderText_Solid(SCORE_FONT, score_str, SCORE_FONT_COLOR);
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Text_render(s->text, renderer, score_str, SCORE_WIDTH, SCORE_HEIGHT);
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if (scoreSurface == NULL) {
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printf("Text rendering failed. TTF_Error: %s\n", TTF_GetError());
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return 1;
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}
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SDL_Texture *scoreTexture = SDL_CreateTextureFromSurface(renderer, scoreSurface);
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if (scoreTexture == NULL) {
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printf("Texture rendering failed. SDL_Error: %s\n", SDL_GetError());
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SDL_FreeSurface(scoreSurface);
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return 1;
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}
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SDL_RenderCopy(renderer, scoreTexture, NULL, &scoreRect);
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SDL_FreeSurface(scoreSurface);
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SDL_DestroyTexture(scoreTexture);
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return 0;
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return 0;
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}
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}
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@ -1,16 +1,16 @@
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#ifndef SCORE_H
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#ifndef SCORE_H
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#define SCORE_H
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#define SCORE_H
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#include <SDL.h>
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#include "text.h"
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#include <SDL_ttf.h>
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static const int SCORE_WIDTH = 50;
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static const int SCORE_WIDTH = 50;
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static const int SCORE_HEIGHT = 50;
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static const int SCORE_HEIGHT = 50;
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static const FcChar8 *SCORE_FONT_STYLE = "Bold";
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static const int SCORE_FONT_PTSIZE = 16;
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typedef struct Score {
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typedef struct Score {
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const int POSX;
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const int POSY;
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int score;
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int score;
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Text *text;
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} Score;
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} Score;
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Score* Score_init(int posX, int posY);
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Score* Score_init(int posX, int posY);
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72
src/text.c
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72
src/text.c
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@ -0,0 +1,72 @@
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#include "text.h"
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Text*
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Text_init(int posX, int posY, const FcChar8 *TEXT_FONT_STYLE, int TEXT_FONT_PTSIZE) {
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Text *t = malloc(sizeof(Text));
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*(int *)&t->POSX = posX;
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*(int *)&t->POSY = posY;
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if (TEXT_FONT == NULL) {
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FcConfig *config = FcInitLoadConfigAndFonts();
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FcPattern *pat = FcPatternCreate();
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FcObjectSet* os = FcObjectSetBuild (FC_FAMILY, FC_STYLE, FC_LANG, FC_FILE, (char *) 0);
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FcFontSet* fs = FcFontList(config, pat, os);
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FcChar8 *style, *family;
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for (int i=0; fs && i < fs->nfont; ++i) {
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FcPattern* font = fs->fonts[i];
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if (FcPatternGetString(font, FC_FILE, 0, &TEXT_FONT_FILE) == FcResultMatch
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&& FcPatternGetString(font, FC_FAMILY, 0, &family) == FcResultMatch
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&& FcPatternGetString(font, FC_STYLE, 0, &style) == FcResultMatch
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&& strcmp(TEXT_FONT_FAMILY, family) == 0
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&& strcmp(TEXT_FONT_STYLE, style) == 0) {
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break;
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}
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}
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TEXT_FONT = TTF_OpenFont(TEXT_FONT_FILE, TEXT_FONT_PTSIZE);
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FcFontSetDestroy(fs);
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FcObjectSetDestroy(os);
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FcPatternDestroy(pat);
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FcConfigDestroy(config);
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if (TEXT_FONT == NULL) {
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printf("TTF_OpenFont fail with path '%s'. TTF_Error: %s\n", TEXT_FONT_FILE, TTF_GetError());
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free(t);
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return NULL;
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}
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}
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return t;
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}
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void
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Text_free(Text *t) {
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if (TEXT_FONT != NULL) {
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TTF_CloseFont(TEXT_FONT);
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TEXT_FONT = NULL;
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}
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free(t);
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}
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int
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Text_render(const Text* text, SDL_Renderer *renderer, const char *str, int width, int height) {
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SDL_Rect textRect = { text->POSX , text->POSY, width, height };
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SDL_Surface *textSurface = TTF_RenderText_Solid(TEXT_FONT, str, TEXT_FONT_COLOR);
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if (textSurface == NULL) {
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printf("Text rendering failed. TTF_Error: %s\n", TTF_GetError());
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return 1;
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}
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SDL_Texture *textTexture = SDL_CreateTextureFromSurface(renderer, textSurface);
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if (textTexture == NULL) {
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printf("Texture rendering failed. SDL_Error: %s\n", SDL_GetError());
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SDL_FreeSurface(textSurface);
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return 1;
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}
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SDL_RenderCopy(renderer, textTexture, NULL, &textRect);
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SDL_FreeSurface(textSurface);
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SDL_DestroyTexture(textTexture);
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return 0;
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}
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22
src/text.h
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22
src/text.h
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@ -0,0 +1,22 @@
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#ifndef TEXT_H
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#define TEXT_H
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#include <SDL.h>
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#include <SDL_ttf.h>
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#include <fontconfig/fontconfig.h>
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static const FcChar8 *TEXT_FONT_FAMILY = "Liberation Mono";
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static TTF_Font *TEXT_FONT = NULL;
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static FcChar8 *TEXT_FONT_FILE = NULL;
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static const SDL_Color TEXT_FONT_COLOR = { 255, 255, 255 };
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typedef struct Text {
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const int POSX;
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const int POSY;
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} Text;
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Text* Text_init(int posX, int posY, const FcChar8 *font_style, int font_ptsize);
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void Text_free(Text* text);
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int Text_render(const Text* text, SDL_Renderer *renderer, const char *str, int width, int height);
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#endif
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