#ifndef SCORE_H #define SCORE_H #include #include static const int SCORE_WIDTH = 50; static const int SCORE_HEIGHT = 50; typedef struct Score { const int POSX; const int POSY; int score; TTF_Font *font; SDL_Color textColor; } Score; Score* Score_init(int posX, int posY); void Score_free(Score* score); int Score_render(const Score* score, SDL_Renderer *renderer); #endif