#ifndef SCORE_H #define SCORE_H #include "text.h" static const int SCORE_WIDTH = 50; static const int SCORE_HEIGHT = 50; static const FcChar8 *SCORE_FONT_STYLE = "Bold"; static const int SCORE_FONT_PTSIZE = 16; typedef struct Score { int score; Text *text; } Score; Score* Score_init(int posX, int posY); void Score_free(Score* score); int Score_render(const Score* score, SDL_Renderer *renderer); #endif