pong/src/score.c

51 lines
1.3 KiB
C

#include "score.h"
static const char font_path[] = "src/assets/LiberationMono-Bold.ttf";
Score*
Score_init(int posX, int posY) {
Score *s = malloc(sizeof(Score));
*(int *)&s->POSX = posX;
*(int *)&s->POSY = posY;
s->score = 0;
s->font = TTF_OpenFont(font_path, 16);
if (s->font == NULL) {
printf("TTF_OpenFont fail with path '%s'. TTF_Error: %s\n", font_path, TTF_GetError());
free(s);
return NULL;
}
s->textColor = (SDL_Color) { 255, 255, 255 };
return s;
}
void
Score_free(Score *s) {
TTF_CloseFont(s->font);
free(s);
}
int
Score_render(const Score *s, SDL_Renderer *renderer) {
char score_str[3];
SDL_Rect scoreRect = { s->POSX , s->POSY, SCORE_WIDTH, SCORE_HEIGHT };
sprintf(score_str, "%i", s->score);
SDL_Surface *scoreSurface = TTF_RenderText_Solid(s->font, score_str, s->textColor);
if (scoreSurface == NULL) {
printf("Text rendering failed. TTF_Error: %s\n", TTF_GetError());
return 1;
}
SDL_Texture *scoreTexture = SDL_CreateTextureFromSurface(renderer, scoreSurface);
if (scoreTexture == NULL) {
printf("Texture rendering failed. SDL_Error: %s\n", SDL_GetError());
SDL_FreeSurface(scoreSurface);
return 1;
}
SDL_RenderCopy(renderer, scoreTexture, NULL, &scoreRect);
SDL_FreeSurface(scoreSurface);
SDL_DestroyTexture(scoreTexture);
return 0;
}