From 82003c8dad7b966ab65f339749fb4272eafb8f4b Mon Sep 17 00:00:00 2001 From: David JULIEN Date: Sat, 23 Apr 2022 15:57:35 +0200 Subject: [PATCH] feat: personnal config --- Makefile | 2 +- config.def.h | 96 ++++----- dwm.1 | 78 ++++---- patches/personnal_config.diff | 354 ++++++++++++++++++++++++++++++++++ 4 files changed, 443 insertions(+), 87 deletions(-) create mode 100644 patches/personnal_config.diff diff --git a/Makefile b/Makefile index 77bcbc0..c05dbdd 100644 --- a/Makefile +++ b/Makefile @@ -26,7 +26,7 @@ dwm: ${OBJ} ${CC} -o $@ ${OBJ} ${LDFLAGS} clean: - rm -f dwm ${OBJ} dwm-${VERSION}.tar.gz + rm -f dwm ${OBJ} dwm-${VERSION}.tar.gz config.h dist: clean mkdir -p dwm-${VERSION} diff --git a/config.def.h b/config.def.h index 5b00ea3..7aaece5 100644 --- a/config.def.h +++ b/config.def.h @@ -1,14 +1,15 @@ /* See LICENSE file for copyright and license details. */ /* appearance */ -static unsigned int borderpx = 1; /* border pixel of windows */ -static unsigned int gappx = 5; /* gaps between windows */ -static unsigned int snap = 32; /* snap pixel */ -static int swallowfloating = 0; /* 1 means swallow floating windows by default */ -static int showbar = 1; /* 0 means no bar */ -static int topbar = 1; /* 0 means bottom bar */ -static char font[] = "monospace:size=10"; -static char dmenufont[] = "monospace:size=10"; +static unsigned int borderpx = 1; /* border pixel of windows */ +static unsigned int gappx = 5; /* gaps between windows */ +static unsigned int snap = 32; /* snap pixel */ +static int swallowfloating = 0; /* 1 means swallow floating windows by default */ +static int showbar = 1; /* 0 means no bar */ +static int topbar = 1; /* 0 means bottom bar */ +static char font[] = "monospace:size=10"; +static char symbols[] = "monospace:size=10"; +static char dmenufont[] = "monospace:size=10"; static const char *fonts[] = { font }; static char normbgcolor[] = "#222222"; static char normbordercolor[] = "#444444"; @@ -31,10 +32,11 @@ static const Rule rules[] = { * WM_NAME(STRING) = title */ /* class instance title tags mask iscentered isfloating isterminal noswallow monitor */ - { "Gimp", NULL, NULL, 0, 0, 1, 0, 0, -1 }, - { "Firefox", NULL, NULL, 1 << 8, 0, 0, 0, -1, -1 }, - { "St", NULL, NULL, 0, 0, 0, 1, 0, -1 }, - { NULL, NULL, "Event Tester", 0, 0, 0, 0, 1, -1 }, /* xev */ +// { "Gimp", NULL, NULL, 0, 0, 1, 0, 0, -1 }, +// { "Firefox", NULL, NULL, 1 << 8, 0, 0, 0, -1, -1 }, + { "St", NULL, NULL, 0, 0, 0, 1, -1, -1 }, + { "floating",NULL, NULL, 0, 1, 1, 1, -1, -1 }, + { NULL, NULL, "Event Tester", 0, 0, 1, 0, 1, -1 }, /* xev */ }; /* layout(s) */ @@ -51,7 +53,7 @@ static const Layout layouts[] = { }; /* key definitions */ -#define MODKEY Mod1Mask +#define MODKEY Mod4Mask #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ @@ -63,7 +65,7 @@ static const Layout layouts[] = { /* commands */ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ -static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbordercolor, "-sf", selfgcolor, NULL }; +static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-p", "run:", NULL }; static const char *termcmd[] = { "st", NULL }; /* @@ -71,59 +73,61 @@ static const char *termcmd[] = { "st", NULL }; */ ResourcePref resources[] = { { "font", STRING, &font }, + { "symbols", STRING, &symbols }, { "dmenufont", STRING, &dmenufont }, - { "normbgcolor", STRING, &normbgcolor }, - { "normbordercolor", STRING, &normbordercolor }, - { "normfgcolor", STRING, &normfgcolor }, - { "selbgcolor", STRING, &selbgcolor }, - { "selbordercolor", STRING, &selbordercolor }, - { "selfgcolor", STRING, &selfgcolor }, + { "background", STRING, &normbgcolor }, + { "background", STRING, &normbordercolor }, + { "normforeground", STRING, &normfgcolor }, + { "selbackground", STRING, &selbgcolor }, + { "color2", STRING, &selbordercolor }, + { "selforeground", STRING, &selfgcolor }, { "borderpx", INTEGER, &borderpx }, - { "snap", INTEGER, &snap }, - { "showbar", INTEGER, &showbar }, - { "topbar", INTEGER, &topbar }, - { "nmaster", INTEGER, &nmaster }, - { "resizehints", INTEGER, &resizehints }, - { "mfact", FLOAT, &mfact }, + { "gappx", INTEGER, &gappx }, + { "snap", INTEGER, &snap }, + { "showbar", INTEGER, &showbar }, + { "topbar", INTEGER, &topbar }, + { "nmaster", INTEGER, &nmaster }, + { "resizehints", INTEGER, &resizehints }, + { "mfact", FLOAT, &mfact }, }; static Key keys[] = { /* modifier key function argument */ - { MODKEY, XK_p, spawn, {.v = dmenucmd } }, - { MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } }, + // { MODKEY, XK_p, spawn, {.v = dmenucmd } }, + // { MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } }, { MODKEY, XK_b, togglebar, {0} }, { MODKEY, XK_j, focusstack, {.i = +1 } }, { MODKEY, XK_k, focusstack, {.i = -1 } }, - { MODKEY, XK_i, incnmaster, {.i = +1 } }, - { MODKEY, XK_d, incnmaster, {.i = -1 } }, + { MODKEY, XK_o, incnmaster, {.i = +1 } }, + { MODKEY, XK_i, incnmaster, {.i = -1 } }, { MODKEY, XK_h, setmfact, {.f = -0.05} }, { MODKEY, XK_l, setmfact, {.f = +0.05} }, - { MODKEY, XK_Return, zoom, {0} }, + { MODKEY, XK_space, zoom, {0} }, { MODKEY, XK_Tab, view, {0} }, - { MODKEY|ShiftMask, XK_c, killclient, {0} }, + { MODKEY, XK_q, killclient, {0} }, { MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, { MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, { MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, - { MODKEY, XK_space, setlayout, {0} }, + // { MODKEY, XK_space, setlayout, {0} }, { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, - { MODKEY, XK_0, view, {.ui = ~0 } }, - { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, + { MODKEY, XK_agrave, view, {.ui = ~0 } }, + { MODKEY|ShiftMask, XK_agrave, tag, {.ui = ~0 } }, { MODKEY, XK_comma, focusmon, {.i = -1 } }, { MODKEY, XK_period, focusmon, {.i = +1 } }, { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, - { MODKEY, XK_minus, setgaps, {.i = -1 } }, - { MODKEY, XK_equal, setgaps, {.i = +1 } }, + { MODKEY, XK_less, setgaps, {.i = -1 } }, + { MODKEY|ShiftMask, XK_less, setgaps, {.i = +1 } }, { MODKEY|ShiftMask, XK_equal, setgaps, {.i = 0 } }, - TAGKEYS( XK_1, 0) - TAGKEYS( XK_2, 1) - TAGKEYS( XK_3, 2) - TAGKEYS( XK_4, 3) - TAGKEYS( XK_5, 4) - TAGKEYS( XK_6, 5) - TAGKEYS( XK_7, 6) - TAGKEYS( XK_8, 7) - TAGKEYS( XK_9, 8) + TAGKEYS( XK_ampersand, 0) + TAGKEYS( XK_eacute, 1) + TAGKEYS( XK_quotedbl, 2) + TAGKEYS( XK_apostrophe, 3) + TAGKEYS( XK_parenleft, 4) + TAGKEYS( XK_minus, 5) + TAGKEYS( XK_egrave, 6) + TAGKEYS( XK_underscore, 7) + TAGKEYS( XK_ccedilla, 8) { MODKEY|ShiftMask, XK_q, quit, {0} }, }; diff --git a/dwm.1 b/dwm.1 index 85b3438..230bf30 100644 --- a/dwm.1 +++ b/dwm.1 @@ -25,9 +25,7 @@ layout, the title of the focused window, and the text read from the root window name property, if the screen is focused. A floating window is indicated with an empty square and a maximised floating window is indicated with a filled square before the windows title. The selected tags are indicated with a different -color. The tags of the focused window are indicated with a filled square in the -top left corner. The tags which are applied to one or more windows are -indicated with an empty square in the top left corner. +color. .P dwm draws a small border around windows to indicate the focus state. .SH OPTIONS @@ -49,118 +47,118 @@ label toggles between tiled and floating layout. .B Button3 click on a tag label adds/removes all windows with that tag to/from the view. .TP -.B Mod1\-Button1 +.B Mod4\-Button1 click on a tag label applies that tag to the focused window. .TP -.B Mod1\-Button3 +.B Mod4\-Button3 click on a tag label adds/removes that tag to/from the focused window. .SS Keyboard commands .TP -.B Mod1\-Shift\-Return +.B Mod4\-Shift\-Return Start .BR st(1). .TP -.B Mod1\-p +.B Mod4\-d Spawn .BR dmenu(1) for launching other programs. .TP -.B Mod1\-, +.B Mod4\-, Focus previous screen, if any. .TP -.B Mod1\-. +.B Mod4\-. Focus next screen, if any. .TP -.B Mod1\-Shift\-, +.B Mod4\-Shift\-, Send focused window to previous screen, if any. .TP -.B Mod1\-Shift\-. +.B Mod4\-Shift\-. Send focused window to next screen, if any. .TP -.B Mod1\-b +.B Mod4\-b Toggles bar on and off. .TP -.B Mod1\-t +.B Mod4\-t Sets tiled layout. .TP -.B Mod1\-f +.B Mod4\-f Sets floating layout. .TP -.B Mod1\-m +.B Mod4\-m Sets monocle layout. .TP -.B Mod1\-space -Toggles between current and previous layout. +.\" .B Mod4\-space +.\" Toggles between current and previous layout. .TP -.B Mod1\-j +.B Mod4\-j Focus next window. .TP -.B Mod1\-k +.B Mod4\-k Focus previous window. .TP -.B Mod1\-i +.B Mod4\-o Increase number of windows in master area. .TP -.B Mod1\-d +.B Mod4\-i Decrease number of windows in master area. .TP -.B Mod1\-l +.B Mod4\-l Increase master area size. .TP -.B Mod1\-h +.B Mod4\-h Decrease master area size. .TP -.B Mod1\-Return +.B Mod4\-space Zooms/cycles focused window to/from master area (tiled layouts only). .TP -.B Mod1\-Shift\-c +.B Mod4\-q Close focused window. .TP -.B Mod1\-Shift\-space +.B Mod4\-Shift\-space Toggle focused window between tiled and floating state. .TP -.B Mod1\-Tab +.B Mod4\-Tab Toggles to the previously selected tags. .TP -.B Mod1\-Shift\-[1..n] +.B Mod4\-Shift\-[1..n] Apply nth tag to focused window. .TP -.B Mod1\-Shift\-0 +.B Mod4\-Shift\-0 Apply all tags to focused window. .TP -.B Mod1\-Control\-Shift\-[1..n] +.B Mod4\-Control\-Shift\-[1..n] Add/remove nth tag to/from focused window. .TP -.B Mod1\-[1..n] +.B Mod4\-[1..n] View all windows with nth tag. .TP -.B Mod1\-0 +.B Mod4\-0 View all windows with any tag. .TP -.B Mod1\-Control\-[1..n] +.B Mod4\-Control\-[1..n] Add/remove all windows with nth tag to/from the view. .TP -.B Mod1\-- +.B Mod4\-< Decrease the gaps around windows. .TP -.B Mod1\-= +.B Mod4\-> Increase the gaps around windows. .TP -.B Mod1\-Shift-= +.B Mod4\-Shift-= Reset the gaps around windows to .BR 0 . .TP -.B Mod1\-Shift\-q +.B Mod4\-Shift\-q Quit dwm. .SS Mouse commands .TP -.B Mod1\-Button1 +.B Mod4\-Button1 Move focused window while dragging. Tiled windows will be toggled to the floating state. .TP -.B Mod1\-Button2 +.B Mod4\-Button2 Toggles focused window between floating and tiled state. .TP -.B Mod1\-Button3 +.B Mod4\-Button3 Resize focused window while dragging. Tiled windows will be toggled to the floating state. .SH CUSTOMIZATION dwm is customized by creating a custom config.h and (re)compiling the source diff --git a/patches/personnal_config.diff b/patches/personnal_config.diff new file mode 100644 index 0000000..a1646b8 --- /dev/null +++ b/patches/personnal_config.diff @@ -0,0 +1,354 @@ +From 0ea912d5a5808003b572d4d9bc08f985bf1ab7ae Mon Sep 17 00:00:00 2001 +From: David JULIEN +Date: Sat, 23 Apr 2022 15:57:35 +0200 +Subject: [PATCH] feat: personnal config + +--- + Makefile | 2 +- + config.def.h | 96 +++++++++++++++++++++++++++------------------------- + dwm.1 | 78 +++++++++++++++++++++--------------------- + 3 files changed, 89 insertions(+), 87 deletions(-) + +diff --git a/Makefile b/Makefile +index 77bcbc0..c05dbdd 100644 +--- a/Makefile ++++ b/Makefile +@@ -26,7 +26,7 @@ dwm: ${OBJ} + ${CC} -o $@ ${OBJ} ${LDFLAGS} + + clean: +- rm -f dwm ${OBJ} dwm-${VERSION}.tar.gz ++ rm -f dwm ${OBJ} dwm-${VERSION}.tar.gz config.h + + dist: clean + mkdir -p dwm-${VERSION} +diff --git a/config.def.h b/config.def.h +index 5b00ea3..7aaece5 100644 +--- a/config.def.h ++++ b/config.def.h +@@ -1,14 +1,15 @@ + /* See LICENSE file for copyright and license details. */ + + /* appearance */ +-static unsigned int borderpx = 1; /* border pixel of windows */ +-static unsigned int gappx = 5; /* gaps between windows */ +-static unsigned int snap = 32; /* snap pixel */ +-static int swallowfloating = 0; /* 1 means swallow floating windows by default */ +-static int showbar = 1; /* 0 means no bar */ +-static int topbar = 1; /* 0 means bottom bar */ +-static char font[] = "monospace:size=10"; +-static char dmenufont[] = "monospace:size=10"; ++static unsigned int borderpx = 1; /* border pixel of windows */ ++static unsigned int gappx = 5; /* gaps between windows */ ++static unsigned int snap = 32; /* snap pixel */ ++static int swallowfloating = 0; /* 1 means swallow floating windows by default */ ++static int showbar = 1; /* 0 means no bar */ ++static int topbar = 1; /* 0 means bottom bar */ ++static char font[] = "monospace:size=10"; ++static char symbols[] = "monospace:size=10"; ++static char dmenufont[] = "monospace:size=10"; + static const char *fonts[] = { font }; + static char normbgcolor[] = "#222222"; + static char normbordercolor[] = "#444444"; +@@ -31,10 +32,11 @@ static const Rule rules[] = { + * WM_NAME(STRING) = title + */ + /* class instance title tags mask iscentered isfloating isterminal noswallow monitor */ +- { "Gimp", NULL, NULL, 0, 0, 1, 0, 0, -1 }, +- { "Firefox", NULL, NULL, 1 << 8, 0, 0, 0, -1, -1 }, +- { "St", NULL, NULL, 0, 0, 0, 1, 0, -1 }, +- { NULL, NULL, "Event Tester", 0, 0, 0, 0, 1, -1 }, /* xev */ ++// { "Gimp", NULL, NULL, 0, 0, 1, 0, 0, -1 }, ++// { "Firefox", NULL, NULL, 1 << 8, 0, 0, 0, -1, -1 }, ++ { "St", NULL, NULL, 0, 0, 0, 1, -1, -1 }, ++ { "floating",NULL, NULL, 0, 1, 1, 1, -1, -1 }, ++ { NULL, NULL, "Event Tester", 0, 0, 1, 0, 1, -1 }, /* xev */ + }; + + /* layout(s) */ +@@ -51,7 +53,7 @@ static const Layout layouts[] = { + }; + + /* key definitions */ +-#define MODKEY Mod1Mask ++#define MODKEY Mod4Mask + #define TAGKEYS(KEY,TAG) \ + { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ +@@ -63,7 +65,7 @@ static const Layout layouts[] = { + + /* commands */ + static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ +-static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbordercolor, "-sf", selfgcolor, NULL }; ++static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-p", "run:", NULL }; + static const char *termcmd[] = { "st", NULL }; + + /* +@@ -71,59 +73,61 @@ static const char *termcmd[] = { "st", NULL }; + */ + ResourcePref resources[] = { + { "font", STRING, &font }, ++ { "symbols", STRING, &symbols }, + { "dmenufont", STRING, &dmenufont }, +- { "normbgcolor", STRING, &normbgcolor }, +- { "normbordercolor", STRING, &normbordercolor }, +- { "normfgcolor", STRING, &normfgcolor }, +- { "selbgcolor", STRING, &selbgcolor }, +- { "selbordercolor", STRING, &selbordercolor }, +- { "selfgcolor", STRING, &selfgcolor }, ++ { "background", STRING, &normbgcolor }, ++ { "background", STRING, &normbordercolor }, ++ { "normforeground", STRING, &normfgcolor }, ++ { "selbackground", STRING, &selbgcolor }, ++ { "color2", STRING, &selbordercolor }, ++ { "selforeground", STRING, &selfgcolor }, + { "borderpx", INTEGER, &borderpx }, +- { "snap", INTEGER, &snap }, +- { "showbar", INTEGER, &showbar }, +- { "topbar", INTEGER, &topbar }, +- { "nmaster", INTEGER, &nmaster }, +- { "resizehints", INTEGER, &resizehints }, +- { "mfact", FLOAT, &mfact }, ++ { "gappx", INTEGER, &gappx }, ++ { "snap", INTEGER, &snap }, ++ { "showbar", INTEGER, &showbar }, ++ { "topbar", INTEGER, &topbar }, ++ { "nmaster", INTEGER, &nmaster }, ++ { "resizehints", INTEGER, &resizehints }, ++ { "mfact", FLOAT, &mfact }, + }; + + static Key keys[] = { + /* modifier key function argument */ +- { MODKEY, XK_p, spawn, {.v = dmenucmd } }, +- { MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } }, ++ // { MODKEY, XK_p, spawn, {.v = dmenucmd } }, ++ // { MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } }, + { MODKEY, XK_b, togglebar, {0} }, + { MODKEY, XK_j, focusstack, {.i = +1 } }, + { MODKEY, XK_k, focusstack, {.i = -1 } }, +- { MODKEY, XK_i, incnmaster, {.i = +1 } }, +- { MODKEY, XK_d, incnmaster, {.i = -1 } }, ++ { MODKEY, XK_o, incnmaster, {.i = +1 } }, ++ { MODKEY, XK_i, incnmaster, {.i = -1 } }, + { MODKEY, XK_h, setmfact, {.f = -0.05} }, + { MODKEY, XK_l, setmfact, {.f = +0.05} }, +- { MODKEY, XK_Return, zoom, {0} }, ++ { MODKEY, XK_space, zoom, {0} }, + { MODKEY, XK_Tab, view, {0} }, +- { MODKEY|ShiftMask, XK_c, killclient, {0} }, ++ { MODKEY, XK_q, killclient, {0} }, + { MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, + { MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, + { MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, +- { MODKEY, XK_space, setlayout, {0} }, ++ // { MODKEY, XK_space, setlayout, {0} }, + { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, +- { MODKEY, XK_0, view, {.ui = ~0 } }, +- { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, ++ { MODKEY, XK_agrave, view, {.ui = ~0 } }, ++ { MODKEY|ShiftMask, XK_agrave, tag, {.ui = ~0 } }, + { MODKEY, XK_comma, focusmon, {.i = -1 } }, + { MODKEY, XK_period, focusmon, {.i = +1 } }, + { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, + { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, +- { MODKEY, XK_minus, setgaps, {.i = -1 } }, +- { MODKEY, XK_equal, setgaps, {.i = +1 } }, ++ { MODKEY, XK_less, setgaps, {.i = -1 } }, ++ { MODKEY|ShiftMask, XK_less, setgaps, {.i = +1 } }, + { MODKEY|ShiftMask, XK_equal, setgaps, {.i = 0 } }, +- TAGKEYS( XK_1, 0) +- TAGKEYS( XK_2, 1) +- TAGKEYS( XK_3, 2) +- TAGKEYS( XK_4, 3) +- TAGKEYS( XK_5, 4) +- TAGKEYS( XK_6, 5) +- TAGKEYS( XK_7, 6) +- TAGKEYS( XK_8, 7) +- TAGKEYS( XK_9, 8) ++ TAGKEYS( XK_ampersand, 0) ++ TAGKEYS( XK_eacute, 1) ++ TAGKEYS( XK_quotedbl, 2) ++ TAGKEYS( XK_apostrophe, 3) ++ TAGKEYS( XK_parenleft, 4) ++ TAGKEYS( XK_minus, 5) ++ TAGKEYS( XK_egrave, 6) ++ TAGKEYS( XK_underscore, 7) ++ TAGKEYS( XK_ccedilla, 8) + { MODKEY|ShiftMask, XK_q, quit, {0} }, + }; + +diff --git a/dwm.1 b/dwm.1 +index 85b3438..230bf30 100644 +--- a/dwm.1 ++++ b/dwm.1 +@@ -25,9 +25,7 @@ layout, the title of the focused window, and the text read from the root window + name property, if the screen is focused. A floating window is indicated with an + empty square and a maximised floating window is indicated with a filled square + before the windows title. The selected tags are indicated with a different +-color. The tags of the focused window are indicated with a filled square in the +-top left corner. The tags which are applied to one or more windows are +-indicated with an empty square in the top left corner. ++color. + .P + dwm draws a small border around windows to indicate the focus state. + .SH OPTIONS +@@ -49,118 +47,118 @@ label toggles between tiled and floating layout. + .B Button3 + click on a tag label adds/removes all windows with that tag to/from the view. + .TP +-.B Mod1\-Button1 ++.B Mod4\-Button1 + click on a tag label applies that tag to the focused window. + .TP +-.B Mod1\-Button3 ++.B Mod4\-Button3 + click on a tag label adds/removes that tag to/from the focused window. + .SS Keyboard commands + .TP +-.B Mod1\-Shift\-Return ++.B Mod4\-Shift\-Return + Start + .BR st(1). + .TP +-.B Mod1\-p ++.B Mod4\-d + Spawn + .BR dmenu(1) + for launching other programs. + .TP +-.B Mod1\-, ++.B Mod4\-, + Focus previous screen, if any. + .TP +-.B Mod1\-. ++.B Mod4\-. + Focus next screen, if any. + .TP +-.B Mod1\-Shift\-, ++.B Mod4\-Shift\-, + Send focused window to previous screen, if any. + .TP +-.B Mod1\-Shift\-. ++.B Mod4\-Shift\-. + Send focused window to next screen, if any. + .TP +-.B Mod1\-b ++.B Mod4\-b + Toggles bar on and off. + .TP +-.B Mod1\-t ++.B Mod4\-t + Sets tiled layout. + .TP +-.B Mod1\-f ++.B Mod4\-f + Sets floating layout. + .TP +-.B Mod1\-m ++.B Mod4\-m + Sets monocle layout. + .TP +-.B Mod1\-space +-Toggles between current and previous layout. ++.\" .B Mod4\-space ++.\" Toggles between current and previous layout. + .TP +-.B Mod1\-j ++.B Mod4\-j + Focus next window. + .TP +-.B Mod1\-k ++.B Mod4\-k + Focus previous window. + .TP +-.B Mod1\-i ++.B Mod4\-o + Increase number of windows in master area. + .TP +-.B Mod1\-d ++.B Mod4\-i + Decrease number of windows in master area. + .TP +-.B Mod1\-l ++.B Mod4\-l + Increase master area size. + .TP +-.B Mod1\-h ++.B Mod4\-h + Decrease master area size. + .TP +-.B Mod1\-Return ++.B Mod4\-space + Zooms/cycles focused window to/from master area (tiled layouts only). + .TP +-.B Mod1\-Shift\-c ++.B Mod4\-q + Close focused window. + .TP +-.B Mod1\-Shift\-space ++.B Mod4\-Shift\-space + Toggle focused window between tiled and floating state. + .TP +-.B Mod1\-Tab ++.B Mod4\-Tab + Toggles to the previously selected tags. + .TP +-.B Mod1\-Shift\-[1..n] ++.B Mod4\-Shift\-[1..n] + Apply nth tag to focused window. + .TP +-.B Mod1\-Shift\-0 ++.B Mod4\-Shift\-0 + Apply all tags to focused window. + .TP +-.B Mod1\-Control\-Shift\-[1..n] ++.B Mod4\-Control\-Shift\-[1..n] + Add/remove nth tag to/from focused window. + .TP +-.B Mod1\-[1..n] ++.B Mod4\-[1..n] + View all windows with nth tag. + .TP +-.B Mod1\-0 ++.B Mod4\-0 + View all windows with any tag. + .TP +-.B Mod1\-Control\-[1..n] ++.B Mod4\-Control\-[1..n] + Add/remove all windows with nth tag to/from the view. + .TP +-.B Mod1\-- ++.B Mod4\-< + Decrease the gaps around windows. + .TP +-.B Mod1\-= ++.B Mod4\-> + Increase the gaps around windows. + .TP +-.B Mod1\-Shift-= ++.B Mod4\-Shift-= + Reset the gaps around windows to + .BR 0 . + .TP +-.B Mod1\-Shift\-q ++.B Mod4\-Shift\-q + Quit dwm. + .SS Mouse commands + .TP +-.B Mod1\-Button1 ++.B Mod4\-Button1 + Move focused window while dragging. Tiled windows will be toggled to the floating state. + .TP +-.B Mod1\-Button2 ++.B Mod4\-Button2 + Toggles focused window between floating and tiled state. + .TP +-.B Mod1\-Button3 ++.B Mod4\-Button3 + Resize focused window while dragging. Tiled windows will be toggled to the floating state. + .SH CUSTOMIZATION + dwm is customized by creating a custom config.h and (re)compiling the source +-- +2.35.1 +