use named parameter for func prototype

all the other prototypes use names.
This commit is contained in:
NRK 2022-07-14 07:27:34 +06:00 committed by Hiltjo Posthuma
parent d3f93c7c1a
commit 9bffa845fa
1 changed files with 2 additions and 2 deletions

4
dwm.c
View File

@ -185,7 +185,7 @@ static void monocle(Monitor *m);
static void motionnotify(XEvent *e); static void motionnotify(XEvent *e);
static void movemouse(const Arg *arg); static void movemouse(const Arg *arg);
static Client *nexttiled(Client *c); static Client *nexttiled(Client *c);
static void pop(Client *); static void pop(Client *c);
static void propertynotify(XEvent *e); static void propertynotify(XEvent *e);
static void quit(const Arg *arg); static void quit(const Arg *arg);
static Monitor *recttomon(int x, int y, int w, int h); static Monitor *recttomon(int x, int y, int w, int h);
@ -209,7 +209,7 @@ static void sigchld(int unused);
static void spawn(const Arg *arg); static void spawn(const Arg *arg);
static void tag(const Arg *arg); static void tag(const Arg *arg);
static void tagmon(const Arg *arg); static void tagmon(const Arg *arg);
static void tile(Monitor *); static void tile(Monitor *m);
static void togglebar(const Arg *arg); static void togglebar(const Arg *arg);
static void togglefloating(const Arg *arg); static void togglefloating(const Arg *arg);
static void toggletag(const Arg *arg); static void toggletag(const Arg *arg);