[Glitch] Fix image uploads being random data when canvas read access is blocked

Port d8d43a427a to glitch-soc

Signed-off-by: Thibaut Girka <thib@sitedethib.com>
This commit is contained in:
ThibG 2020-11-18 18:01:58 +01:00 committed by Thibaut Girka
parent b82aa33dea
commit 15be0bde8a

View File

@ -41,6 +41,45 @@ const dropOrientationIfNeeded = (orientation) => new Promise(resolve => {
} }
}); });
// Some browsers don't allow reading from a canvas and instead return all-white
// or randomized data. Use a pre-defined image to check if reading the canvas
// works.
const checkCanvasReliability = () => new Promise((resolve, reject) => {
switch(_browser_quirks['canvas-read-unreliable']) {
case true:
reject('Canvas reading unreliable');
break;
case false:
resolve();
break;
default:
// 2×2 GIF with white, red, green and blue pixels
const testImageURL =
'data:image/gif;base64,R0lGODdhAgACAKEDAAAA//8AAAD/AP///ywAAAAAAgACAAACA1wEBQA7';
const refData =
[255, 255, 255, 255, 255, 0, 0, 255, 0, 255, 0, 255, 0, 0, 255, 255];
const img = new Image();
img.onload = () => {
const canvas = document.createElement('canvas');
const context = canvas.getContext('2d');
context.drawImage(img, 0, 0, 2, 2);
const imageData = context.getImageData(0, 0, 2, 2);
if (imageData.data.every((x, i) => refData[i] === x)) {
_browser_quirks['canvas-read-unreliable'] = false;
resolve();
} else {
_browser_quirks['canvas-read-unreliable'] = true;
reject('Canvas reading unreliable');
}
};
img.onerror = () => {
_browser_quirks['canvas-read-unreliable'] = true;
reject('Failed to load test image');
};
img.src = testImageURL;
}
});
const getImageUrl = inputFile => new Promise((resolve, reject) => { const getImageUrl = inputFile => new Promise((resolve, reject) => {
if (window.URL && URL.createObjectURL) { if (window.URL && URL.createObjectURL) {
try { try {
@ -110,14 +149,6 @@ const processImage = (img, { width, height, orientation, type = 'image/png' }) =
context.drawImage(img, 0, 0, width, height); context.drawImage(img, 0, 0, width, height);
// The Tor Browser and maybe other browsers may prevent reading from canvas
// and return an all-white image instead. Assume reading failed if the resized
// image is perfectly white.
const imageData = context.getImageData(0, 0, width, height);
if (imageData.data.every(value => value === 255)) {
throw 'Failed to read from canvas';
}
canvas.toBlob(resolve, type); canvas.toBlob(resolve, type);
}); });
@ -127,7 +158,8 @@ const resizeImage = (img, type = 'image/png') => new Promise((resolve, reject) =
const newWidth = Math.round(Math.sqrt(MAX_IMAGE_PIXELS * (width / height))); const newWidth = Math.round(Math.sqrt(MAX_IMAGE_PIXELS * (width / height)));
const newHeight = Math.round(Math.sqrt(MAX_IMAGE_PIXELS * (height / width))); const newHeight = Math.round(Math.sqrt(MAX_IMAGE_PIXELS * (height / width)));
getOrientation(img, type) checkCanvasReliability()
.then(getOrientation(img, type))
.then(orientation => processImage(img, { .then(orientation => processImage(img, {
width: newWidth, width: newWidth,
height: newHeight, height: newHeight,