3dcam-headers/common.mk

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# If you change this to exe, you'll have to rename the file ./thirdparty/nugget/ps-exe.ld too.
TYPE = ps-exe
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THISDIR := $(dir $(abspath $(lastword $(MAKEFILE_LIST))))
SRCS += $(THISDIR)thirdparty/nugget/common/crt0/crt0.s
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SRCS += $(THISDIR)thirdparty/nugget/common/syscalls/printf.s
CPPFLAGS += -I$(THISDIR)include
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CPPFLAGS += -I$(THISDIR)thirdparty/nugget/psyq/include -I$(THISDIR)psyq-4_7-converted/include -I$(THISDIR)psyq-4.7-converted-full/include -I$(THISDIR)psyq/include -I$(THISDIR)../psyq/include
LDFLAGS += -L$(THISDIR)thirdparty/nugget/psyq/lib -L$(THISDIR)psyq-4_7-converted/lib -L$(THISDIR)psyq-4.7-converted-full/lib -L$(THISDIR)psyq/lib -L$(THISDIR)../psyq/lib
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# add support for NDR008's VScode setup
CPPFLAGS += -I$(THISDIR)../third_party/psyq/include
LDFLAGS += -L$(THISDIR)../third_party/psyq/lib
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LDFLAGS += -Wl,--start-group
LDFLAGS += -lapi
LDFLAGS += -lc
LDFLAGS += -lc2
LDFLAGS += -lcard
LDFLAGS += -lcomb
LDFLAGS += -lds
LDFLAGS += -letc
LDFLAGS += -lgpu
LDFLAGS += -lgs
LDFLAGS += -lgte
LDFLAGS += -lgun
LDFLAGS += -lhmd
LDFLAGS += -lmath
LDFLAGS += -lmcrd
LDFLAGS += -lmcx
LDFLAGS += -lpad
LDFLAGS += -lpress
LDFLAGS += -lsio
LDFLAGS += -lsnd
LDFLAGS += -lspu
LDFLAGS += -ltap
LDFLAGS += -lcd
LDFLAGS += -Wl,--end-group
include $(THISDIR)thirdparty/nugget/common.mk
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define OBJCOPYME
$(PREFIX)-objcopy -I binary --set-section-alignment .data=4 --rename-section .data=.rodata,alloc,load,readonly,data,contents -O $(FORMAT) -B mips $< $@
endef
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# convert TIM file to bin
%.o: %.tim
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$(call OBJCOPYME)
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# convert VAG files to bin
%.o: %.vag
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$(call OBJCOPYME)
# convert HIT to bin
%.o: %.HIT
$(call OBJCOPYME)