3dcam-headers/pad.h

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C
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2021-04-18 23:41:28 +02:00
#pragma once
// Structure for storing processed controller data
typedef struct
{
int xpos, ypos; // Stored position for sprite(s)
int xpos2, ypos2; // controlled by this controller.
unsigned char status; // These 8 values are obtained
unsigned char type; // directly from the controller
unsigned char button1; // buffer we installed with InitPAD.
unsigned char button2;
unsigned char analog0;
unsigned char analog1;
unsigned char analog2;
unsigned char analog3;
} Controller_Data;
// All-purpose controller data buffer
typedef struct
{
unsigned char pad[34]; // 8-bytes w/o Multi-Tap, 34-bytes w/Multi-Tap
} Controller_Buffer;
// Structure for RAW hardware-based light gun position values
typedef struct
{
unsigned short v_count; // Y-axis (vertical scan counter)
unsigned short h_count; // H-axis (horizontal pixel clock value)
} Gun_Position;
void get_digital_direction( Controller_Data *c, int buttondata );
void read_controller( Controller_Data *c, unsigned char *buf, int port );