3dcam-headers/levels/level1.h

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C
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2021-04-14 15:56:14 +02:00
#pragma once
#include "../custom_types.h"
extern CAMPOS level1_camPos_camPath;
extern CAMPOS level1_camPos_camPath_001;
extern CAMPOS level1_camPos_camPath_002;
extern CAMPOS level1_camPos_camPath_003;
extern CAMPOS level1_camPos_camPath_004;
extern CAMPOS level1_camPos_camPath_005;
extern CAMPATH level1_camPath;
extern MATRIX level1_lgtmat;
extern MATRIX level1_cmat;
extern SVECTOR modelCube_mesh[];
extern SVECTOR level1_modelCube_normal[];
extern SVECTOR level1_modelCube_uv[];
extern CVECTOR level1_modelCube_color[];
extern PRIM level1_modelCube_index[];
extern MATRIX level1_modelCube_matrix;
extern VECTOR level1_modelCube_pos;
extern SVECTOR level1_modelCube_rot;
extern short level1_modelCube_isRigidBody;
extern short level1_modelCube_isStaticBody;
extern short level1_modelCube_isPrism;
extern short level1_modelCube_isAnim;
extern short level1_modelCube_isActor;
extern short level1_modelCube_isLevel;
extern short level1_modelCube_isBG;
extern short level1_modelCube_isSprite;
extern long level1_modelCube_p;
extern long level1_modelCube_OTz;
extern BODY level1_modelCube_body;
extern TMESH level1_modelCube;
extern unsigned long _binary_TIM_cat_tim_start[];
extern unsigned long _binary_TIM_cat_tim_end[];
extern unsigned long _binary_TIM_cat_tim_length;
extern TIM_IMAGE level1_tim_cat;
extern MESH level1_meshCube;
extern SVECTOR modelCylindre_mesh[];
extern SVECTOR level1_modelCylindre_normal[];
extern SVECTOR level1_modelCylindre_uv[];
extern CVECTOR level1_modelCylindre_color[];
extern PRIM level1_modelCylindre_index[];
extern VANIM level1_modelCylindre_anim;
extern MATRIX level1_modelCylindre_matrix;
extern VECTOR level1_modelCylindre_pos;
extern SVECTOR level1_modelCylindre_rot;
extern short level1_modelCylindre_isRigidBody;
extern short level1_modelCylindre_isStaticBody;
extern short level1_modelCylindre_isPrism;
extern short level1_modelCylindre_isAnim;
extern short level1_modelCylindre_isActor;
extern short level1_modelCylindre_isLevel;
extern short level1_modelCylindre_isBG;
extern short level1_modelCylindre_isSprite;
extern long level1_modelCylindre_p;
extern long level1_modelCylindre_OTz;
extern BODY level1_modelCylindre_body;
extern TMESH level1_modelCylindre;
extern unsigned long _binary_TIM_home_tim_start[];
extern unsigned long _binary_TIM_home_tim_end[];
extern unsigned long _binary_TIM_home_tim_length;
extern TIM_IMAGE level1_tim_home;
extern MESH level1_meshCylindre;
extern SVECTOR modelgnd_mesh[];
extern SVECTOR level1_modelgnd_normal[];
extern SVECTOR level1_modelgnd_uv[];
extern CVECTOR level1_modelgnd_color[];
extern PRIM level1_modelgnd_index[];
extern MATRIX level1_modelgnd_matrix;
extern VECTOR level1_modelgnd_pos;
extern SVECTOR level1_modelgnd_rot;
extern short level1_modelgnd_isRigidBody;
extern short level1_modelgnd_isStaticBody;
extern short level1_modelgnd_isPrism;
extern short level1_modelgnd_isAnim;
extern short level1_modelgnd_isActor;
extern short level1_modelgnd_isLevel;
extern short level1_modelgnd_isBG;
extern short level1_modelgnd_isSprite;
extern long level1_modelgnd_p;
extern long level1_modelgnd_OTz;
extern BODY level1_modelgnd_body;
extern TMESH level1_modelgnd;
extern MESH level1_meshgnd;
extern SVECTOR modelgnd_001_mesh[];
extern SVECTOR level1_modelgnd_001_normal[];
extern SVECTOR level1_modelgnd_001_uv[];
extern CVECTOR level1_modelgnd_001_color[];
extern PRIM level1_modelgnd_001_index[];
extern MATRIX level1_modelgnd_001_matrix;
extern VECTOR level1_modelgnd_001_pos;
extern SVECTOR level1_modelgnd_001_rot;
extern short level1_modelgnd_001_isRigidBody;
extern short level1_modelgnd_001_isStaticBody;
extern short level1_modelgnd_001_isPrism;
extern short level1_modelgnd_001_isAnim;
extern short level1_modelgnd_001_isActor;
extern short level1_modelgnd_001_isLevel;
extern short level1_modelgnd_001_isBG;
extern short level1_modelgnd_001_isSprite;
extern long level1_modelgnd_001_p;
extern long level1_modelgnd_001_OTz;
extern BODY level1_modelgnd_001_body;
extern TMESH level1_modelgnd_001;
extern MESH level1_meshgnd_001;
extern SVECTOR modelgnd_003_mesh[];
extern SVECTOR level1_modelgnd_003_normal[];
extern SVECTOR level1_modelgnd_003_uv[];
extern CVECTOR level1_modelgnd_003_color[];
extern PRIM level1_modelgnd_003_index[];
extern MATRIX level1_modelgnd_003_matrix;
extern VECTOR level1_modelgnd_003_pos;
extern SVECTOR level1_modelgnd_003_rot;
extern short level1_modelgnd_003_isRigidBody;
extern short level1_modelgnd_003_isStaticBody;
extern short level1_modelgnd_003_isPrism;
extern short level1_modelgnd_003_isAnim;
extern short level1_modelgnd_003_isActor;
extern short level1_modelgnd_003_isLevel;
extern short level1_modelgnd_003_isBG;
extern short level1_modelgnd_003_isSprite;
extern long level1_modelgnd_003_p;
extern long level1_modelgnd_003_OTz;
extern BODY level1_modelgnd_003_body;
extern TMESH level1_modelgnd_003;
extern MESH level1_meshgnd_003;
extern SVECTOR modelgnd_002_mesh[];
extern SVECTOR level1_modelgnd_002_normal[];
extern SVECTOR level1_modelgnd_002_uv[];
extern CVECTOR level1_modelgnd_002_color[];
extern PRIM level1_modelgnd_002_index[];
extern MATRIX level1_modelgnd_002_matrix;
extern VECTOR level1_modelgnd_002_pos;
extern SVECTOR level1_modelgnd_002_rot;
extern short level1_modelgnd_002_isRigidBody;
extern short level1_modelgnd_002_isStaticBody;
extern short level1_modelgnd_002_isPrism;
extern short level1_modelgnd_002_isAnim;
extern short level1_modelgnd_002_isActor;
extern short level1_modelgnd_002_isLevel;
extern short level1_modelgnd_002_isBG;
extern short level1_modelgnd_002_isSprite;
extern long level1_modelgnd_002_p;
extern long level1_modelgnd_002_OTz;
extern BODY level1_modelgnd_002_body;
extern TMESH level1_modelgnd_002;
extern MESH level1_meshgnd_002;
extern SVECTOR modelobject_mesh[];
extern SVECTOR level1_modelobject_normal[];
extern SVECTOR level1_modelobject_uv[];
extern CVECTOR level1_modelobject_color[];
extern PRIM level1_modelobject_index[];
extern MATRIX level1_modelobject_matrix;
extern VECTOR level1_modelobject_pos;
extern SVECTOR level1_modelobject_rot;
extern short level1_modelobject_isRigidBody;
extern short level1_modelobject_isStaticBody;
extern short level1_modelobject_isPrism;
extern short level1_modelobject_isAnim;
extern short level1_modelobject_isActor;
extern short level1_modelobject_isLevel;
extern short level1_modelobject_isBG;
extern short level1_modelobject_isSprite;
extern long level1_modelobject_p;
extern long level1_modelobject_OTz;
extern BODY level1_modelobject_body;
extern TMESH level1_modelobject;
extern MESH level1_meshobject;
extern SVECTOR modelPlan_mesh[];
extern SVECTOR level1_modelPlan_normal[];
extern SVECTOR level1_modelPlan_uv[];
extern CVECTOR level1_modelPlan_color[];
extern PRIM level1_modelPlan_index[];
extern MATRIX level1_modelPlan_matrix;
extern VECTOR level1_modelPlan_pos;
extern SVECTOR level1_modelPlan_rot;
extern short level1_modelPlan_isRigidBody;
extern short level1_modelPlan_isStaticBody;
extern short level1_modelPlan_isPrism;
extern short level1_modelPlan_isAnim;
extern short level1_modelPlan_isActor;
extern short level1_modelPlan_isLevel;
extern short level1_modelPlan_isBG;
extern short level1_modelPlan_isSprite;
extern long level1_modelPlan_p;
extern long level1_modelPlan_OTz;
extern BODY level1_modelPlan_body;
extern TMESH level1_modelPlan;
extern MESH level1_meshPlan;
extern SVECTOR modelSphere_mesh[];
extern SVECTOR level1_modelSphere_normal[];
extern SVECTOR level1_modelSphere_uv[];
extern CVECTOR level1_modelSphere_color[];
extern PRIM level1_modelSphere_index[];
extern MATRIX level1_modelSphere_matrix;
extern VECTOR level1_modelSphere_pos;
extern SVECTOR level1_modelSphere_rot;
extern short level1_modelSphere_isRigidBody;
extern short level1_modelSphere_isStaticBody;
extern short level1_modelSphere_isPrism;
extern short level1_modelSphere_isAnim;
extern short level1_modelSphere_isActor;
extern short level1_modelSphere_isLevel;
extern short level1_modelSphere_isBG;
extern short level1_modelSphere_isSprite;
extern long level1_modelSphere_p;
extern long level1_modelSphere_OTz;
extern BODY level1_modelSphere_body;
extern TMESH level1_modelSphere;
extern MESH level1_meshSphere;
extern SVECTOR modelSphere_001_mesh[];
extern SVECTOR level1_modelSphere_001_normal[];
extern SVECTOR level1_modelSphere_001_uv[];
extern CVECTOR level1_modelSphere_001_color[];
extern PRIM level1_modelSphere_001_index[];
extern MATRIX level1_modelSphere_001_matrix;
extern VECTOR level1_modelSphere_001_pos;
extern SVECTOR level1_modelSphere_001_rot;
extern short level1_modelSphere_001_isRigidBody;
extern short level1_modelSphere_001_isStaticBody;
extern short level1_modelSphere_001_isPrism;
extern short level1_modelSphere_001_isAnim;
extern short level1_modelSphere_001_isActor;
extern short level1_modelSphere_001_isLevel;
extern short level1_modelSphere_001_isBG;
extern short level1_modelSphere_001_isSprite;
extern long level1_modelSphere_001_p;
extern long level1_modelSphere_001_OTz;
extern BODY level1_modelSphere_001_body;
extern TMESH level1_modelSphere_001;
extern MESH level1_meshSphere_001;
extern SVECTOR modelwall_mesh[];
extern SVECTOR level1_modelwall_normal[];
extern SVECTOR level1_modelwall_uv[];
extern CVECTOR level1_modelwall_color[];
extern PRIM level1_modelwall_index[];
extern MATRIX level1_modelwall_matrix;
extern VECTOR level1_modelwall_pos;
extern SVECTOR level1_modelwall_rot;
extern short level1_modelwall_isRigidBody;
extern short level1_modelwall_isStaticBody;
extern short level1_modelwall_isPrism;
extern short level1_modelwall_isAnim;
extern short level1_modelwall_isActor;
extern short level1_modelwall_isLevel;
extern short level1_modelwall_isBG;
extern short level1_modelwall_isSprite;
extern long level1_modelwall_p;
extern long level1_modelwall_OTz;
extern BODY level1_modelwall_body;
extern TMESH level1_modelwall;
extern MESH level1_meshwall;
extern SVECTOR modelwall_001_mesh[];
extern SVECTOR level1_modelwall_001_normal[];
extern SVECTOR level1_modelwall_001_uv[];
extern CVECTOR level1_modelwall_001_color[];
extern PRIM level1_modelwall_001_index[];
extern MATRIX level1_modelwall_001_matrix;
extern VECTOR level1_modelwall_001_pos;
extern SVECTOR level1_modelwall_001_rot;
extern short level1_modelwall_001_isRigidBody;
extern short level1_modelwall_001_isStaticBody;
extern short level1_modelwall_001_isPrism;
extern short level1_modelwall_001_isAnim;
extern short level1_modelwall_001_isActor;
extern short level1_modelwall_001_isLevel;
extern short level1_modelwall_001_isBG;
extern short level1_modelwall_001_isSprite;
extern long level1_modelwall_001_p;
extern long level1_modelwall_001_OTz;
extern BODY level1_modelwall_001_body;
extern TMESH level1_modelwall_001;
extern MESH level1_meshwall_001;
extern SVECTOR modelwall_002_mesh[];
extern SVECTOR level1_modelwall_002_normal[];
extern SVECTOR level1_modelwall_002_uv[];
extern CVECTOR level1_modelwall_002_color[];
extern PRIM level1_modelwall_002_index[];
extern MATRIX level1_modelwall_002_matrix;
extern VECTOR level1_modelwall_002_pos;
extern SVECTOR level1_modelwall_002_rot;
extern short level1_modelwall_002_isRigidBody;
extern short level1_modelwall_002_isStaticBody;
extern short level1_modelwall_002_isPrism;
extern short level1_modelwall_002_isAnim;
extern short level1_modelwall_002_isActor;
extern short level1_modelwall_002_isLevel;
extern short level1_modelwall_002_isBG;
extern short level1_modelwall_002_isSprite;
extern long level1_modelwall_002_p;
extern long level1_modelwall_002_OTz;
extern BODY level1_modelwall_002_body;
extern TMESH level1_modelwall_002;
extern MESH level1_meshwall_002;
extern SVECTOR modelwall_003_mesh[];
extern SVECTOR level1_modelwall_003_normal[];
extern SVECTOR level1_modelwall_003_uv[];
extern CVECTOR level1_modelwall_003_color[];
extern PRIM level1_modelwall_003_index[];
extern MATRIX level1_modelwall_003_matrix;
extern VECTOR level1_modelwall_003_pos;
extern SVECTOR level1_modelwall_003_rot;
extern short level1_modelwall_003_isRigidBody;
extern short level1_modelwall_003_isStaticBody;
extern short level1_modelwall_003_isPrism;
extern short level1_modelwall_003_isAnim;
extern short level1_modelwall_003_isActor;
extern short level1_modelwall_003_isLevel;
extern short level1_modelwall_003_isBG;
extern short level1_modelwall_003_isSprite;
extern long level1_modelwall_003_p;
extern long level1_modelwall_003_OTz;
extern BODY level1_modelwall_003_body;
extern TMESH level1_modelwall_003;
extern MESH level1_meshwall_003;
extern MESH * level1_meshes[14];
extern int level1_meshes_length;
extern CAMANGLE level1_camAngle_camPath_001;
extern CAMANGLE * level1_camAngles[0];
extern SIBLINGS level1_nodegnd_003_siblings;
extern CHILDREN level1_nodegnd_003_objects;
extern CHILDREN level1_nodegnd_003_rigidbodies;
extern NODE level1_nodegnd_003;
extern SIBLINGS level1_nodegnd_001_siblings;
extern CHILDREN level1_nodegnd_001_objects;
extern CHILDREN level1_nodegnd_001_rigidbodies;
extern NODE level1_nodegnd_001;
extern SIBLINGS level1_nodegnd_002_siblings;
extern CHILDREN level1_nodegnd_002_objects;
extern CHILDREN level1_nodegnd_002_rigidbodies;
extern NODE level1_nodegnd_002;
extern SIBLINGS level1_nodegnd_siblings;
extern CHILDREN level1_nodegnd_objects;
extern CHILDREN level1_nodegnd_rigidbodies;
extern NODE level1_nodegnd;
extern MESH * level1_actorPtr;
extern MESH * level1_levelPtr;
extern MESH * level1_propPtr;
extern CAMANGLE * level1_camPtr;
extern NODE * level1_curNode;
extern NODE level1_nodegnd_003;
extern NODE level1_nodegnd_001;
extern NODE level1_nodegnd_002;
extern NODE level1_nodegnd;