Animation : Fix artifacts at meshes seams when using interpolation #11

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opened 2021-07-01 18:46:00 +02:00 by ABelliqueux · 1 comment
ABelliqueux commented 2021-07-01 18:46:00 +02:00 (Migrated from github.com)

Might be due to a rounding error or something...
You can see through meshes at the seams when using interpolated animations :
lerp-anim-seams

Might be due to a rounding error or something... You can see through meshes at the seams when using interpolated animations : ![lerp-anim-seams](https://user-images.githubusercontent.com/1405255/124160312-6b9aea00-da9c-11eb-8505-2a82cbce7cf0.gif)
ABelliqueux commented 2021-07-03 14:41:06 +02:00 (Migrated from github.com)

Possibly some example code that can help in psyq/addons/graphics/DIVIDE/ACTIVE.

Possibly some example code that can help in `psyq/addons/graphics/DIVIDE/ACTIVE`.
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