Rendering Optimizations #12

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opened 2021-07-05 21:14:01 +02:00 by ABelliqueux · 0 comments
ABelliqueux commented 2021-07-05 21:14:01 +02:00 (Migrated from github.com)

Rendering performances can be improved if GTE commands 'nop'ing time is used for RAM > CPU d-cache verts data transfer.
See : https://github.com/ABelliqueux/nolibgs_hello_worlds/blob/main/hello_gte_opti.c

Ref : psyq/psx/sample/scea/GTE

Rendering performances can be improved if GTE commands 'nop'ing time is used for RAM > CPU d-cache verts data transfer. See : https://github.com/ABelliqueux/nolibgs_hello_worlds/blob/main/hello_gte_opti.c Ref : `psyq/psx/sample/scea/GTE`
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