Use gte_inlines drawing functions for rendering #4
Labels
No Label
bug
documentation
duplicate
enhancement
feature request
good first issue
help wanted
invalid
need checking
question
todo
wontfix
No Milestone
No project
No Assignees
1 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: ABelliqueux/3dcam-headers#4
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Make the switch to gte inline functions for rendering.
See here for ref ; http://psx.arthus.net/sdk/Psy-Q/DOCS/Devrefs/Inlinref.pdf