Remove hardcoded mesh from LEVEL struct #7

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opened 2021-06-29 16:39:10 +02:00 by ABelliqueux · 0 comments
ABelliqueux commented 2021-06-29 16:39:10 +02:00 (Migrated from github.com)

This is an artifact from when working on the sprite rotation system.
Get rid of it !

92d05f24a7/custom_types.h (L133)
92d05f24a7/src/main.c (L240)
92d05f24a7/levels/level1.c (L11026)

This is an artifact from when working on the sprite rotation system. Get rid of it ! https://github.com/ABelliqueux/3dcam-headers/blob/92d05f24a79d34b81bb036afb0a6678633632490/custom_types.h#L133 https://github.com/ABelliqueux/3dcam-headers/blob/92d05f24a79d34b81bb036afb0a6678633632490/src/main.c#L240 https://github.com/ABelliqueux/3dcam-headers/blob/92d05f24a79d34b81bb036afb0a6678633632490/levels/level1.c#L11026
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