55 lines
1.8 KiB
C
55 lines
1.8 KiB
C
#pragma once
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#include "../custom_types.h"
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#include "../include/defines.h"
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extern LEVEL level0;
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extern CVECTOR level0_BGc;
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extern VECTOR level0_BKc;
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extern CAMPOS level0_camPos_Camera;
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extern CAMPATH level0_camPath;
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extern MATRIX level0_lgtmat;
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extern MATRIX level0_cmat;
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extern SVECTOR modelCube_mesh[];
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extern SVECTOR level0_modelCube_normal[];
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extern CVECTOR level0_modelCube_color[];
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extern PRIM level0_modelCube_index[];
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extern BODY level0_modelCube_body;
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extern TMESH level0_modelCube;
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extern MESH level0_meshCube;
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extern SVECTOR modelPlane_mesh[];
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extern SVECTOR level0_modelPlane_normal[];
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extern CVECTOR level0_modelPlane_color[];
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extern PRIM level0_modelPlane_index[];
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extern BODY level0_modelPlane_body;
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extern TMESH level0_modelPlane;
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extern MESH level0_meshPlane;
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extern MESH * level0_meshes[2];
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extern int level0_meshes_length;
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extern CAMANGLE level0_camAngle_Camera;
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extern CAMANGLE * level0_camAngles[0];
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extern SIBLINGS level0_nodePlane_siblings;
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extern CHILDREN level0_nodePlane_objects;
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extern CHILDREN level0_nodePlane_rigidbodies;
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extern NODE level0_nodePlane;
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extern MESH * level0_actorPtr;
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extern MESH * level0_levelPtr;
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extern MESH * level0_propPtr;
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extern CAMANGLE * level0_camPtr;
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extern NODE * level0_curNode;
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extern VAGbank level0_VAGBank;
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extern XAbank level0_XABank_0;
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extern XAfiles level0_XAFiles;
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extern SOUND_OBJECT level0_Speaker;
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extern SOUND_OBJECT level0_Speaker_001;
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extern SOUND_OBJECT level0_Speaker_002;
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extern SOUND_OBJECT level0_Speaker_003;
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extern SOUND_OBJECT level0_Speaker_004;
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extern SOUND_OBJECT level0_Speaker_005;
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extern SOUND_OBJECT level0_Speaker_006;
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extern SOUND_OBJECT level0_Speaker_007;
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extern SOUND_OBJECT level0_Speaker_008;
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extern SOUND_OBJECT level0_Speaker_009;
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extern SOUND_OBJECT level0_Speaker_010;
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extern LEVEL_SOUNDS level0_sounds;
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extern NODE level0_nodePlane;
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