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README.md
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README.md
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# blender_io_export_psx_mesh
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Blender <= 2.79c plugin to export a PSX mesh to an array in a C file.
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Blender <= 2.79c plugin to export a PSX mesh to a C file.
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Specifically, it generates a C file containing :
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* an array of SVECTOR containing the vertices coordinates
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* an array of SVECTOR containing the normals
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* an array of CVECTOR containg the color of each vertex
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* an array of int that describe the relation between the tri meshes
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* a TMESH struct to ease access to those arrays
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From `libgte.h` :
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```c
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typedef struct {
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SVECTOR *v; /*shared vertices*/
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SVECTOR *n; /*shared normals*/
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SVECTOR *u; /*shared texture addresses*/
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CVECTOR *c; /*shared colors*/
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u_long len; /*mesh length(=#vertex)*/
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} TMESH;
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```
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# Install
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