add instructions
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@ -8,6 +8,7 @@ Specifically, it generates a C file containing :
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* an array of SVECTOR containing the vertices coordinates
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* an array of SVECTOR containing the normals
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* an array of SVECTOR containing the UV coordinates of the texture
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* an array of CVECTOR containing the color of each vertex
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* an array of int that describe the relation between the tri meshes
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* a TMESH struct to ease access to those arrays
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