Use blend dir option
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9e992837b0
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@ -123,9 +123,9 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper):
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exp_expMode = BoolProperty(
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name="Use blender file name",
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name="Use blend file directory for export",
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description="By default, files are exported as 'level*' in a folder named 'levels'. Enable to use the blender file name.",
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description="Files will be exported in the same folder as the blend file.",
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default=False,
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@ -653,19 +653,19 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper):
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# Get working directory path
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workFolder = os.path.dirname(bpy.path.abspath(bpy.data.filepath))
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# ~ workFolder = os.path.dirname(bpy.path.abspath(bpy.data.filepath))
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if workFolder == "":
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# ~ if workFolder == "":
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workFolder = os.getcwd()
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# ~ workFolder = os.getcwd()
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# Get export directory path
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filepath = bpy.data.filepath
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filepath = self.filepath
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if self.exp_expMode:
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filepath = self.filepath
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filepath = bpy.data.filepath
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expFolder = os.path.dirname(bpy.path.abspath(filepath))
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@ -677,7 +677,7 @@ class ExportMyFormat(bpy.types.Operator, ExportHelper):
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# Get texture folder, default to ./TEX
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textureFolder = os.path.join( workFolder, "TEX")
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textureFolder = os.path.join( expFolder, "TEX")
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if self.exp_CustomTexFolder != "TEX":
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