Blender plugin to export a scene to a level for the 3dcam PSX engine.
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2020-12-26 19:11:11 +01:00
io_export_psx_mesh.py first commit 2020-12-26 19:11:11 +01:00
README.md first commit 2020-12-26 19:11:11 +01:00

blender_io_export_psx_mesh

Blender plugin to export a PSX mesh to an array in a C file.

The meshes must be vertex colored for the plugin to work.

This file should be used with the example code provided here by Lameguy64 : (http://www.psxdev.net/forum/viewtopic.php?f=64&t=537&sid=f5d30dcfdef34bc9f4d644033ba93a98)

Author

Original author of the plugin is TheDukeOfZill, 04-2014