nolibgs_hello_worlds/hello_poly_stp/README.md

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![Hello_stp](https://wiki.arthus.net/assets/hello-stp.png)
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# STP : Semi-Transparency usage
This example shows the various way of converting an image with transparency to a TIM and use it in code.
It also shows the effect of activating Semi-Transparency on a primitive textured with those images.
Use the `SELECT` button to switch primitive semi-transparency on and off.
It also features a few C struct to facilitate access to the TIM file / pixel data.
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See [https://github.com/ABelliqueux/nolibgs_hello_worlds/wiki/STP](https://github.com/ABelliqueux/nolibgs_hello_worlds/wiki/STP) for more information on how to convert your images to TIM while preserving transparency.
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See [https://github.com/ABelliqueux/nolibgs_hello_worlds/wiki/TIM#transparency](https://github.com/ABelliqueux/nolibgs_hello_worlds/wiki/TIM#transparency) for mor details on transparency.
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