Add openmpt inst, fix/add links
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MOD.md
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MOD.md
@ -59,4 +59,11 @@ MOD_PlayNote( voiceID, sampleID, note, volume);
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MODs use 4 channels, which are mapped to the four first voices of the SPU by default. When calling `MOD_PlayNote()`, you should use voices > 4.
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MODs use 4 channels, which are mapped to the four first voices of the SPU by default. When calling `MOD_PlayNote()`, you should use voices > 4.
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See [here](https://github.com/ABelliqueux/nolibgs_hello_worlds/tree/main/hello_mod) for a complete example.
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See [here](https://github.com/ABelliqueux/nolibgs_hello_worlds/tree/main/hello_mod) for a complete example.
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## Sources & Docs
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Nicolas Noble's modplayer : [https://github.com/grumpycoders/pcsx-redux/tree/main/src/mips/modplayer](https://github.com/grumpycoders/pcsx-redux/tree/main/src/mips/modplayer)
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MOD format specification : [http://www.aes.id.au/modformat.html](http://www.aes.id.au/modformat.html)
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Hitmen's original modplayer : [http://hitmen.c02.at/files/releases/psx/hit-asm-mod.zip](http://hitmen.c02.at/files/releases/psx/hit-asm-mod.zip)
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Hitmen's MODCONV utility : [http://hitmen.c02.at/files/releases/psx/hit-hitmod15.zip](http://hitmen.c02.at/files/releases/psx/hit-hitmod15.zip)
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