Add links to new section

ABelliqueux 2021-10-14 17:58:33 +02:00
parent 1d468196c3
commit a460b0f411
2 changed files with 5 additions and 1 deletions

4
BS.md

@ -67,6 +67,10 @@ Custom: Size in sectors or (2048 * sector number) bytes, Variable frame size
![MC32 bs conversion](https://wiki.arthus.net/assets/mc32-bs-conv.png) ![MC32 bs conversion](https://wiki.arthus.net/assets/mc32-bs-conv.png)
#### Using the Command line
`mc32.exe` can be used from the command line with scripts. See here for more details ; [https://github.com/ABelliqueux/nolibgs_hello_worlds/wiki/STR#via-the-command-line](https://github.com/ABelliqueux/nolibgs_hello_worlds/wiki/STR#via-the-command-line)
## Sources & Refs ## Sources & Refs
img2tim : https://github.com/Lameguy64/img2tim img2tim : https://github.com/Lameguy64/img2tim

2
XA.md

@ -44,7 +44,7 @@ xainterleave 1 xa/interleave4.txt xa/inter4.xa
xainterleave 1 xa/interleave8.txt xa/inter8.xa xainterleave 1 xa/interleave8.txt xa/inter8.xa
``` ```
Alternatively, you can use the windows tool [`MC32.EXE`](https://psx.arthus.net/tools/pimp-psx.zip) to interleave several PSX media files. Alternatively, you can use the windows tool [`MC32.EXE`](https://psx.arthus.net/tools/pimp-psx.zip) to interleave several PSX media files. See [here](https://github.com/ABelliqueux/nolibgs_hello_worlds/wiki/STR#via-the-graphic-interface) for more detail on its usage.
## Encoding to XA ## Encoding to XA