[CPU] Document the spooky soundscope bug
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@ -185,6 +185,12 @@ Store operations are passed to the write-queue, so they can execute within a
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single clock cycle (unless the write-queue was full, in that case the CPU gets
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halted until there's room in the queue). For more information on the write-queue, visit [this page](https://psx-spx.consoledev.net/memorymap/#write-queue).<br/>
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#### Caution - 8/16-bit writes to certain IO registers
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During an 8-bit or 16-bit store, all 32 bits of the GPR are placed on the bus.
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As such, when writing to certain 32-bit IO registers with an 8 or 16-bit store, it will behave like a 32-bit store, using the register's full value.
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The soundscope on some shells is known to rely on this, as it uses `sh` to write to certain DMA registers.
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If this is not properly emulated, the soundscope will hang, waiting for an interrupt that will never be fired.<br/>
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#### Load/Store Alignment
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Halfword addresses must be aligned by 2, word addresses must be aligned by 4,
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trying to access mis-aligned addresses will cause an exception. There's no
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