mirror of
https://forge.apps.education.fr/blender-edutech/blender-edutech-tutoriels.git
synced 2024-01-27 09:42:33 +01:00
145 lines
3.7 KiB
C++
145 lines
3.7 KiB
C++
#include "Wire.h"
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#include "Grove_LED_Matrix_Driver_HT16K33.h"
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#include "MPU6050.h"
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/******************************************************************************
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* 4-labyrinthe-imu.ino
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* @title: Programme pour la carte Arduino de gestion de centrale inertielle (capteur IMU)
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* @project: Blender-EduTech - Tutoriel 4 : Labyrinthe à bille - Interfacer avec une carte Arduino par la liaision série
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* @lang: fr
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* @authors: Philippe Roy <philippe.roy@ac-grenoble.fr>
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* @copyright: Copyright (C) 2023 Philippe Roy
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* @license: GNU GPL
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*
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******************************************************************************/
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/******************************************************************************
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* IMU - I2C
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******************************************************************************/
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MPU6050 accelgyro;
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int16_t ax, ay, az;
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int16_t gx, gy, gz;
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int16_t mx, my, mz;
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float Axyz[3];
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float roll;
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float pitch;
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float roll_deg;
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float pitch_deg;
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String roll_txt;
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String pitch_txt;
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String serial_msg_int_txt;
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/******************************************************************************
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* Led Matrix - I2C
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******************************************************************************/
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Matrix_8x8 matrix;
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/******************************************************************************
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* Communication serie
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******************************************************************************/
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String serial_msg = ""; // Message
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bool serial_msg_complet = false; // Flag de message complet
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/******************************************************************************
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* Initialisation
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******************************************************************************/
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void setup() {
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// Liaison série
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Serial.begin(115200);
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// IMU
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Wire.begin();
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accelgyro.initialize();
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// Led Matrix
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matrix.init();
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matrix.setBrightness(0);
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matrix.setBlinkRate(BLINK_OFF);
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matrix.clear();
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matrix.display();
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}
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/******************************************************************************
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* Boucle principale
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******************************************************************************/
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void loop() {
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/*****
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* Lecture des accélérations
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*****/
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accelgyro.getMotion9(&ax, &ay, &az, &gx, &gy, &gz, &mx, &my, &mz);
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Axyz[0] = (double) ax / 16384;
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Axyz[1] = (double) ay / 16384;
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Axyz[2] = (double) az / 16384;
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roll = asin(-Axyz[0]);
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roll_deg = roll*57.3;
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roll_txt = String(roll_deg);
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pitch = -asin(Axyz[1]/cos(roll)); // position capteur (X vers la gauche, Y vers l'arriere, Z vers le haut)
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pitch_deg = pitch*57.3;
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pitch_txt = String(pitch_deg);
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/*****
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* IMU : Arduino -> UPBGE
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*****/
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Serial.print(roll_txt);
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Serial.print(",");
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Serial.print(pitch_txt);
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Serial.println();
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/*****
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* Led Matrix : UPBGE -> Arduino
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*****/
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if (serial_msg_complet) {
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matrix.clear();
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int xy= serial_msg.toInt(); // Message par chiffre : XY
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// Position de la bille en x et y
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if (xy<90) {
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int x= xy/10;
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int y= xy-(x*10);
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matrix.writePixel(x, y, true);
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}
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// Chute
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if (xy==91) {
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matrix.writeOnePicture(0x81423c0000666600);
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matrix.display();
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delay(1000);
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Serial.println("start"); // Relance le jeu
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}
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// Victoire
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if (xy==92) matrix.writeOnePicture(0x003c428100666600);
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matrix.display();
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serial_msg = "";
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serial_msg_complet = false;
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}
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}
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/******************************************************************************
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* Évènement provoqué par UPBGE (via la liaison série)
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******************************************************************************/
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void serialEvent() {
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while (Serial.available()) {
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char inChar = (char)Serial.read();
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serial_msg += inChar;
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if (inChar == '\n') {
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serial_msg_complet = true;
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}
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}
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}
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